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1) Recording a subject whose one end is located closer
to the Movie Camera and the other end farther away
from it
Because Auto Focus makes adjustments at the centre
of an image, it may be impossible to focus on a subject
that is located in both foreground and background.
2) Recording a subject behind dirty or dusty glass
Because the focus is on the dirty glass, the subject
behind the glass will not be focused.
3) Recording a subject in dark surroundings
Because the light information that comes through the
lens decreases considerably, the Movie Camera
cannot focus correctly.
4) Recording a subject that is surrounded by objects
with glossy surfaces or by highly reflective objects
Because the Movie Camera focuses on the objects
with glossy surfaces or on highly reflective objects, the
recording subject may become blurry.
5) Recording a fast-moving subject
Because the focus lens inside moves mechanically, it
cannot keep up with the fast-moving subject.
6) Recording a subject with little contrast
Because the Movie Camera achieves focus based
upon the vertical lines of an image, a subject with little
contrast, such as a white wall, may become blurry.
ªWhite Balance Adjustment
Depending on the type of light source, the colours recorded
by the Movie Camera may be affected. In some cases,
images may be recorded with bluish or reddish hue. To
minimize the effect of light on the subjects colour, what is
called White Balance Adjustment becomes necessary.
White Balance Adjustment
White Balance Adjustment recognizes the colour of light and
makes adjustment so that the white colour will become pure
white.
Automatic White Balance Adjustm ent
This Movie Camera stores settings that are optimal for
several kinds of general light sources. The Movie Camera
determines the hue of light that it receives through the Lens
and White Balance Sensor (l 7), thereby judging the
recording condition, and selects the closest hue setting. This
function is called Automatic White Balance Adjustment.
However, since white balance settings for only several kinds
of light sources are stored, the Auto White Balance Function
does not operate properly when recording occurs under light
that is out of the range of the setup values.
ªTime Code
Time Code signals are data that indicate time measured in
hours, minutes, seconds, and frames (25 frames per
second.) If this data is included in a recording, an address is
assigned to each image on the tape.
The Time Code is automatically recorded as a part of the
sub-code at each recording.
When a new (previously unrecorded) Cassette is inserted,
the Time Code automatically starts from zero.If a recorded
Cassette is inserted, the Time Code picks up from the point
where the last scene was recorded.(In this case, when the
Cassette is inserted, the zero display [0h00m00s00f] may
appear, but the Time Code starts from the previous value.)
The Time Code cannot be reset to zero.
Unless the Time Code is continuously recorded from the
beginning of a tape, accurate editing may not be possible.
To ensure that the Time Code will be recorded with no
breaks, we recommend the use of the Camera Search
Function (l 18) or the Blank Search Function (l 27)
before recording a new scene.
ªMemory Stop Function
The Memory Stop Function is useful for the following
operations.
Rewinding or fast-forwarding a tape to a desired
position
1Set [DISPLAY SETUP] >> [C.DISPLAY] >>
[MEMORY].
2Reset the Tape Counter to zero at the tape
position from which you want to play it back
later. (l 8, 14)
3Start playback or recordi ng.
4After playback or reording has finished:Press
the [MODE] Button to set the Movie Camera to
VCR Mode.
The [VCR] Lamp lights up.
5Rewind the tape.
The tape automatically stops approximately at the
position where the counter was set to zero.
Stopping editing automatically during audio dubbing
1Set [DISPLAY SETUP] >> [C.DISPLAY] >>
[MEMORY].
2Reset the Tape Counter to zero at the position
where you want to stop editing.
3Play back the still pictures where you want to
start audio dubbing.
4Start audio dubbing. (l 30)
Audio dubbing automatically stops at the position
where the counter was set to zero.