
 Designing Audio Conferencing Systems
B - 27
intelligibility. If they do, then the system is set correctly. The reinforced levels 
should never exceed conversational speech levels (approximately 70 dBA SPL 
typical at the listener's ear) or the result may become unstable, creating 
residual echoes to the remote listeners due to low ERL and worse may 
generate very loud acoustic feedback in the room with loudspeaker audio 
coupling into the local microphones.
Voice lift is typically needed when the room is large enough that the local 
talkers' audio drops below 60 dBA SPL when heard by the farthest listener in 
the room. Based on normal speech conversation levels of 70 - 77 dBA SPL this 
roughly corresponds to listeners that are approximately 20 to 25 feet away 
from the talker. Another way to view this is as a critical distance issue. If the 
local listeners are farther away than the critical distance form the local talker, 
some form of voice lift may be required for adequate intelligibility.
For rooms smaller than approximately 20 feet x 20 feet, the voice lift 
application is really not necessary and is just starting to be of some benefit in 
rooms 30-feet (9 meters) square.  Just as adding gain to a microphone to try to 
compensate for a critical distance issue does not work, adding sound 
reinforcement to compensate for a noisy room doesn't work well either.  The 
microphones that pick up the noise will reinforce that noise into the room, 
adding to the noise rather than making it easier to be heard.  The correct 
approach would be to get rid of the noise and make the room useful in all 
applications.
So, how does one realistically go about making this system work?  One must 
be careful planning microphone and speaker locations, so that the system stays 
acoustically stable (that is, no squealing and howling of feedback as different 
microphones come active) while providing the necessary pickup of local 
talkers and reducing the "effective acoustic distance" (how far away do they 
sound) of the listeners.  First, consider the number of "zones" or areas of 
independent loudspeaker playback.  A "zone" is most often sized close to the 
largest room size that does not need reinforcement, or about 20-feet square.  A 
room 20-feet by 40-feet would be 2 zones, one 40-foot square would be 4 zones 
and so on.  Long, narrow boardrooms will often require this type of voice 
reinforcement application.
Once the “zones” are planned, the microphone locations are selected within 
those zones. The concept here is to locate microphones and speakers such that 
each zone is completely independent in level and mix. This way, microphones 
from a given zone are never played into the loudspeakers associated with that 
same zone (mix-minus) and are sent at increased levels to zones further away 
(the inverse square law calculated results drives the required level settings in