Chapter 2. Using Effects

MFX

CTRL 1

CTRL 2

CTRL 3

 

 

 

 

24 PHASER

DEPTH

RATE

RESO

Adds modulation to the sound.

Adjusts the depth of modula-

Adjusts the speed of modula-

Adjusts the character of modu-

 

tion.

tion.

lation.

 

 

 

 

25 STEP PHASER

RATE

STEP RATE

RESO

Varies the pitch of the phaser

Adjusts the rate of modulation.

Adjusts the rate of pitch change

Adjusts the character of modu-

sound in stepwise fashion.

 

(*2).

lation.

 

 

 

 

 

 

 

 

26 RING MODULATORFREQ

E.LEVEL

D.LEVEL

Gives the sound a metallic

Adjusts the pitch of the metal-

Adjusts the volume of the ef-

Adjusts the volume of the di-

character.

lic sound.

fect sound.

rect sound.

 

 

 

 

 

 

 

 

27 STEREOIZERSHIFT

BALANCE

LEVEL

Creates a pseudo-stereo effect

Adjusts the amount of delay

Adjusts the volume balance be-

Adjusts the output volume.

by delaying either the left or

between left and right. Nega-

tween the direct sound (D) and

 

right side of the sound. Particu-

tive

effect sound (E).

 

larly effective when applied to

(-) settings delay the left, and

 

 

a monaural sound.

positive (+) settings delay the

 

 

 

right side. At the center posi-

 

 

 

tion, there is no delay.

 

 

 

 

 

 

28 SPACE-D

DEPTH

RATE

BALANCE

A multi-stage chorus that ap-

Adjusts the depth of modula-

Adjusts the rate of modulation.

Adjusts the volume balance be-

plies two phases of modulation

tion.

 

tween the direct sound (D) and

in stereo. This does not create a

 

 

the effect sound (E).

sense of movement, but rather

 

 

 

a clear and transparent chorus

 

 

 

effect.

 

 

 

 

 

 

 

29 LOW BOOSTBST FREQBST GAIN

LEVEL

Boosts the volume of the low-

Adjusts the frequency (50–125

Adjusts the amount of boost

Adjusts the output volume.

frequency range to create a

Hz) at which the low-frequen-

applied to the low-frequency

 

deeper sound.

cy range will be boosted.

range.

 

 

 

 

 

30 EQUALIZER

LOW

MIDDLE

HIGH

Adjusts the volume of each fre-

Adjusts the volume of the low-

Adjusts the volume of the mid-

Adjusts the volume of the high-

quency range.

frequency range.

frequency range.

frequency range.

 

 

 

 

31 RADIO TUNINGTUNINGNOISE LVFREQ RNG

Simulates the sound heard

Adjusts the amount of tuning

Adjusts the volume of the

Adjusts the tonal character.

from a radio.

inaccuracy.

noise.

 

 

 

 

 

32 VINYL SIMULATORCOMP

NOISE LV

WOW/F

Simulates the sound of a vinyl

Adjusts the sense of compres-

Adjusts the volume of the noise

Adjusts the rotational instabili-

record.

sion typical of an analog

typical of an analog record.

ty typical of an analog record.

 

record.

 

 

 

 

 

 

33 GATE

THRESHOLD

MODERELEASE

Uses the volume of the input

Adjusts the volume level at

Selects the type of gate.

Adjusts the time from when

source coming into the effect to

which the gate begins to close.

GATE: When the volume of the

the gate begins to close after

cut the release portion of the re-

 

input source falls, the gate will

the hold time has elapsed until

 

close, cutting the input source.

verberant sound. Use this

 

it finishes closing.

 

DUCK: When the volume of the

when you want to forcibly

 

input source rises, the gate will

 

shorten the decay of a sound.

 

close, cutting the input source.

 

 

 

 

 

34 NOISE GENERATORCOLORQUALITY

LEVEL

Produces noise.

Adjusts the color (tonal charac-

Adjusts how often scratch

Adjusts the volume of the

 

ter) of the “rushing” or “hiss-

noise (as produced by scratch-

“rushing” or “hissing” noise.

 

ing” noise.

es on a record) will appear.

 

 

 

 

 

 

 

 

 

35 ENHANCERSENSMIX

LEVEL

Controls the overtone structure

Adjusts the depth of the en-

Adjusts the volume of the gen-

Adjusts the output volume.

of the high-frequency range to

hancer effect.

erated overtones.

 

add sparkle to the sound and

 

 

 

improve the definition.

 

 

 

38