Material Management Window - Text Tab

The Material Management window is used to manage the four types of materials, and the playlists.

The Text tab lists registered text materials.

PC File Management and NSP-100 Remote File Management Option Buttons, NSP-100 Drop-down List Box and Update Button

Select either of the two option buttons, depending on the place where the desired text materials are stored.

Normally, the PC File Management option button is selected. Select the NSP-100 Remote File Management option button, however, to check or delete materials stored on a network player. In such a case, select the desired network player from the NSP-100 drop-down list box. The Update button is used to update the list of materials stored on the selected network player.

List

Displays the text material stored in the selected location. Lines whose length (Len.) are not shown represent bitmap texts, that show bitmaps instead of text sentences. The Duration column indicates the estimated time to display the piece of text material (two seconds in the case of constant or blinking text).

You can sort (ascending order) the material by clicking the title of the desired column. New pieces of material are listed at the bottom.

To modify the type and/or title of a piece of material, double click the desired column, modify the text, then press the Enter key. To edit or delete the material, specify or clear the date of deletion, right-click the desired material and select the desired command from the menu.

Hint

If an event type or title is longer than the width of the list, and thus it is not fully displayed, move the mouse pointer over the code, type, or title. The entire text pops up.

New Button

Opens the Edit Text dialog box to create a new piece of character text material.

Read Bitmap Button

Opens the Open dialog box to create a new piece of bitmap text material.

Hint

The bitmap files that satisfy the following conditions will be converted to material having the same material codes as those of the original files. A piece of material that already has that material code will be overwritten.

The file name (extension excluded) consists of eight characters, and the extension is "bmp."

The first character of the file name is T.

The third through the eighth characters (six digits) of the file name are numbers.

Destination Drop-down List Box, Send and Abort Buttons

These are used to specify the destination network player group and send the selected material(s). The Abort button cancels material transfer. These controls appear only when the PC File Management option button is selected.

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