SWITCH TEST – TEST 6
CRT indicates
Coin Door | Player Panel |
ADVANCE | UP |
HIGH SCORE RESET | DOWN |
LEFT COIN | REVERSE |
CENTER COIN | 1 - PLAYER START |
RIGHT COIN | 2 - PLAYER START |
| HYPERSPACE |
| SMART BOMB |
| THRUST |
| FIRE |
MONITOR SET UP TEST PATTERNS - TEST 7
From Switch Test depress ADVANCE in
Pattern | Alignment/Adjustment | |
CROSS HATCH | Vertical and Horizontal Linearity, Convergence, Focus | |
RED | } | |
GREEN | ||
} Color Purity | ||
BLUE | ||
} | ||
COLOUR BARS | ||
|
1 2 3 4 5 6 7 8
1 = RED
2 = GREEN
3 = BLUE
4 = WHITE
5 = BLACK
6 = YELLOW
7 = CYAN
8 = MAGENTA
The color bar pattern is also analyzed to detect color RAM faults. If Color RAM Test 4 indicates no faults, a
To return to game over:
l.Depress ADVANCE in
2.Set switch to
3.Set switch to
INITIATING
1.Set switch to
2.Set switch to
3.Set switch to
4.Depress ADVANCE. The game sequences through ROM, RAM, Sound tests and monitor test patterns.
5.To exit the