SWITCH TEST – TEST 6

CRT indicates AUTO-UP closed and any stuck switches. Set switch to MANUAL-DOWN and clear any stuck switches. CRT should indicate no switches closed. Operate switches and check for display of switch name.

Coin Door

Player Panel

ADVANCE

UP

HIGH SCORE RESET

DOWN

LEFT COIN

REVERSE

CENTER COIN

1 - PLAYER START

RIGHT COIN

2 - PLAYER START

 

HYPERSPACE

 

SMART BOMB

 

THRUST

 

FIRE

MONITOR SET UP TEST PATTERNS - TEST 7

From Switch Test depress ADVANCE in AUTO-UP.

Pattern

Alignment/Adjustment

CROSS HATCH

Vertical and Horizontal Linearity, Convergence, Focus

RED

}

GREEN

} Color Purity

BLUE

}

COLOUR BARS

 

1 2 3 4 5 6 7 8

1 = RED

2 = GREEN

3 = BLUE

4 = WHITE

5 = BLACK

6 = YELLOW

7 = CYAN

8 = MAGENTA

The color bar pattern is also analyzed to detect color RAM faults. If Color RAM Test 4 indicates no faults, a double-width band, half width bands, transposition or missing bands indicates a fault in 2E, 1C, or 2C chips.

To return to game over:

l.Depress ADVANCE in AUTO-UP. Audit function 1 is displayed.

2.Set switch to MANUAL-DOWN and depress ADVANCE. Special Adjustment Function 28 is displayed.

3.Set switch to AUTO-UP and depress ADVANCE.

INITIATING AUTO-CYCLE MODE

1.Set switch to AUTO-UP and depress ADVANCE. Audit Function 1 is indicated on CRT.

2.Set switch to MANUAL-DOWN and depress ADVANCE to indicate SPECIAL FUNCTION 28 on CRT.

3.Set switch to AUTO-UP and operate HIGH SCORE RESET to indicate 15 on CRT for Function 28.

4.Depress ADVANCE. The game sequences through ROM, RAM, Sound tests and monitor test patterns.

5.To exit the AUTO-CYCLE mode, depress ADVANCE in AUTO-UP.