ATI Technologies 7000 Texture, Preference, Mipmap Detail, Level slider, Wait for, Vertical Sync

Page 25

21

 

Selecting this decides whether your application should

Texture

use high quality or high performance textures. Moving

the slider to the right delivers the highest quality

Preference

experience. Moving the slider to the left emphasizes a

slider

high performance solution while still providing good

 

 

visuals.

 

This will allow you to choose the texture quality of the

 

mipmaps the application will use. Mipmaps are a

 

collection of different sized textures of the same image.

 

As the user moves closer to a 3D object the image

 

quality should increase, requiring a higher quality

Mipmap Detail

texture of the same image. The base mipmap is the

Level slider

highest quality texture, and all subsequent mipmaps are

 

smaller sized textures of the same image. Moving the

 

slider to the right selects a higher quality base mipmap,

 

delivering the highest quality application experience.

 

Moving the slider to the left selects a lower quality

 

mipmap, delivering the highest application performance.

 

Wait for vertical sync will lower the frame rate of full

 

screen games but reduce the image tearing that can

 

occur with the higher frame rate. Selecting Application

Wait for

Preference allows the application to decide whether or

not it should display its frames at the refresh rate of the

Vertical Sync

monitor. Selecting Always Off allows the application to

 

 

run at its highest possible frame rate, regardless of the

 

monitor’s refresh rate which is typically less than the

 

frame rate at which the application will run.

Compatibility

This button allows you to access advanced settings that

Settings

can solve compatibility issues for a few specific Direct

button

3D applications.

Defaults

This button allows you to reset the Direct3D settings to

default values.

 

 

 

Image 25
Contents Radeon Product Notice DisclaimerTable of Contents Page Introduction Radeon Features At a Glance3D Gaming Experience ATI’s Catalyst Software SuiteDirect 3D and OpenGL HydraVisionPage Display Connectors ATI Displays Tab Catalyst Software SuiteMonitor Attributes Tab Monitor Adjustments Tab Monitor Advanced Tab Multiple Monitors Installing a Second ATI Graphics CardEnabling/Disabling Secondary Displays Enabling Extended Desktop ModeDynamic Display Reassignment Virtually Repositioning Your Displays Ratiometric Expansion Button by moving the color curve with your mouse ATI Color TabRed Green Game Gamma PropertiesBlue sliders RGB LockATI Options Tab Video Overlay ATI Overlay Tab Contrast ATI Overlay Tab Saturation HueDirect 3D Control Panel Main and Custom SettingsSettings Main SettingsSlider CustomPreference TextureMipmap Detail Level sliderSupport W Direct 3D Compatibility SettingsBuffer Support 32-bitDithering AlphaMethod Support DTXOpenGL Control Panel Smooth Applications OpenGL Compatibility Settings Connecting to a TV or a VCR Using TV OutView your PC’s display on a TV Connecting Your S-Video Out to a TV or VCR Using Scart Connectors for European TVs Starting Windows with TV Display EnabledHow To Enable/Disable The TV Display Using a Monitor vs. Using the TV Display Using and Adjusting TV OutAdjusting Monitor Display Reducing Edge Distortion Viewing Text on a TVChanging Display Configurations Using Games and Applications
Related manuals
Manual 37 pages 62.49 Kb