Line 6 JM4 manual Recording Restrictions

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Time Stretch & Varispeed

Recording Restrictions

When using Time Stretch/Pitch Shift, the main restriction to keep in mind is that only one mono instance of processing can be applied per active session. To work around this, all you have to do is save your recording before adding your next overdub. That way, you can start fresh with a rendered audio file and be free to apply Time Stretch/Pitch Shift again.

For example, to record along with one of the JM4’s internal Songs, begin by loading the Song as usual. If you’d like to record in a lower key at the same tempo, press the SONG button and navigate to the Tempo/Pitch Modes menu item. Press the R Arrow, select the

Time Stretching And Pitch Shifting menu item, then lower the pitch to where you want 3•3 it and record your loop, setting the loop start and end points as you normally would.

Now before you overdub a new guitar track to your loop, you must save the loop as a Recording. Press the SAVE button, navigate to Save Recording To Internal, then press the R Arrow, name your recording and complete the save. This frees up the JM4’s Time Stretch/Pitch Shift processing for the next layer of overdubs. You can then load your recording, overdub a new guitar track, and change the tempo or pitch again if desired.

SAVE GUITAR TONE

SAVE RECORDING TO INTERNAL

SAVE RECORDING TO SD-CARD

Another example would be changing the tempo or key of a guitar track after it’s already been recorded. As mentioned on the previous page, if you want to preview your guitar track in a different key or tempo, you can use Time Stretch/Pitch Shift to listen to it, but the sound won’t be exactly right until you actually save it as a new recording.

The way to do this would be to set your Pitch/Tempo Preview to optimize the sound for whichever output you’re listening to, either the JM4’s Amp Out or the Line Outs, then apply Time Stretch/Pitch Shift to the guitar track and adjust the tempo or pitch until you get it sounding right.

When you’ve decided on the final tempo and pitch of your guitar track, save it as a Recording and give it a new name. You can then load your saved guitar track for playback and overdubbing, and be able to change the tempo or pitch again if desired.

In summary: always save or mix down your recording after applying Time Stretch or Pitch Shift. This frees up the processing engine so you can use it again if you want to.

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Contents JM4 Looper Please Note Table of Contents Page SD Browser Updated FeaturesInput Levels Playback LevelsNormal Menu ItemsPage Format Card SD Card DetailsTransfer Recording From Card Transfer Recording To CardImport WAV File From Card Save Rec Mix As WAV To CardTransfer All From Card Transfer All To CardFirmware Version Firmware UpgradePage Time Stretch/Pitch Shift Time Stretch & VarispeedVarispeed Pitch/Tempo PreviewRecording Restrictions Page Jam Control Mode Footswitch ModesRecord Select Mode Loop FX ModeAmp Model / FX Mode Guitar Preset ModePage Saving WorkflowRecording WAV Files JAM FilesStraight Groove LoopsBeat+Gtr Available Recording Time Appendix FAQDuplicate WAV Files Time StampTime Stretch Won’t Work a Second Time Loop Overdub VolumeQuick Capture Can’t Overdub To a Time Stretched RecordingRouting Goes To Mono Naming RestrictionsAudio Hiss Aux Track DistortionSD Card Backup Details