| Dot Pitch | |
| The image on a monitor is composed of red, green and blue dots. The closer the dots, the | |
| higher the resolution. The distance between two dots of the same color is called the 'Dot Pitch'. | |
Service | Unit: mm | |
| ||
Terms | Vertical Frequency | |
Regulatory | The screen must be redrawn several times per second in order to create and display an image | |
Natural Color | for the user. The frequency of this repetition per second is called Vertical Frequency or Refresh | |
Rate. Unit: Hz | ||
Authority | ||
Example: If the same light repeats itself 60 times per second, this is regarded as 60 Hz. In this | ||
| ||
| case, flickering of the screen can be detected. To avoid this problem, there is a | |
| ||
| Horizontal Frequency | |
| The time to scan one line connecting the right edge to the left edge of the screen horizontally is | |
| called Horizontal Cycle. The inverse number of the Horizontal Cycle is called Horizontal | |
| Frequency. Unit: kHz | |
| Interlace and | |
| Showing the horizontal lines of the screen from the top to the bottom in order is called the Non- | |
| Interlace method while showing odd lines and then even lines in turn is called the Interlace | |
| method. The | |
| The Interlace method is the same as that used in TVs. | |
| Plug & Play | |
| This is a function that provides the best quality screen for the user by allowing the computer and | |
| the monitor to exchange information automatically. This monitor follows the international | |
| standard VESA DDC for the Plug & Play function. | |
| Resolution | |
| The number of horizontal and vertical dots used to compose the screen image is called | |
| 'resolution'. This number shows the accuracy of the display. High resolution is good for | |
| performing multiple tasks as more image information can be shown on the screen. | |
| Example: If the resolution is 1024 X 768, this means the screen is composed of 1024 horizontal | |
| dots (horizontal resolution) and 768 vertical lines (vertical resolution). |