High End Systems Universal Controller Edit Constructs of Multiple Fixtures, Editing Constructs

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Edit Constructs of Multiple

Fixtures

To edit a Construct of multiple Fixtures on one Page without affecting all other recorded Constructs for those Fixtures, select one Address first, change any Construct one value and back to its original value, then select the range of Fixtures you want to edit

All fixtures will retain their previously recorded values while responding only to the constructs edited as a group

Hands On Exercise

Editing Constructs

Edit both Trackspots on Page 1 to have Color 6 without changing their respective Gobos & Mspeeds

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Contents Universal Controller Universal ControllerOverview of Features Agenda Standby Key Enable KeyPower LED Address/Preset KeyPosition Up/Down Left/Right Arrow Keys Adjust 1 Up/Down KeysLCD Window Adjust 2 Up/Down KeysRecord Key Erase KeyMemory Card Slot Select KeyCommonly Used Terms User KeysFixture Features of the FixturesParameters Constructs of Each FixtureProgramming Overview Recording a Hands On ExerciseProgramming a Editing Constructs Edit Constructs of Multiple FixturesBuilding a Loop LoopBuilding a Loop Playback a LoopPlaying a Loop PresetsRecording Presets PresetsHands On Exercises Advanced Programming Features Preset Focus PositionsPosition Memory Position Memory Focuses Copy FeaturesCopy CopyBlock Copy Block CopyPosition Copy Address Copy Parameter CopyDefining Fixture Types Additional Programming FeaturesDefining Fixture Types Address LockoutLock Locks selected PagesLock PosMem Edit Posmem EditResetting a Page to its default Parameters Deselecting Addresses on aErasing a Erasing a Erase a Fixture from aErasing a Fixture from a Erase a PresetFeatures Erasing a PresetAudio Advance FX MacroEditing a User Key Building a MacroMacros Menu Items HomePcmcia Card BackupCARD-MEMORY HelpAllmem SetupErase User Keys Erase Controller MemoryRear Panel Overview Audio Threshold AdjustMidi Out Port Remote EnableUpdating the Controller’s O/S Technical InformationHigh End Systems