Stay awake – Checkmark to set the screen to never timeout while charging.
Protect SD card – Checkmark to protect the microSD card. When the microSD card is protected, applications must request permission to read data from external storage.
DEBUGGING
USB debugging – Checkmark to turn on debug mode when USB is connected. Allow mock locations – Checkmark to set the device to a mock location. Select debug app – Allows you to select the debugging application.
Wait for debugger – Checkmark to wait for debugger. Debugged application waits for debugger to attach before executing.
INPUT
Show touches - Checkmark to show visual feedback when the screen is touched. Show touch data - Checkmark to make touch data visible on the screen.
DRAWING
Show layout bounds – Checkmark to show clip bounds, margins, etc.
Show GPU view updates – Checkmark to flash views inside windows when drawn with the GPU.
Show screen updates – Checkmark to flash areas of the screen when they are updated.
Window animation scale – Allows you to set the window animation scale. Transition animation scale – Allows you to set the transition animation scale. Animator duration scale – Allows you to set the animator duration scale. Disable HW overlays – Checkmark to use the GPU for screen compositing. Force GPU rendering – Checkmark to use the 2D hardware acceleration in applications.
MONITORING
Enable strict mode – Checkmark to flash the screen when applications operate for a long period of time on the main thread.
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