ION Games Memory Building, Patterns, Visual Spatial Orientation, Compass Navigation, W T O Play

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H O W T O PLAY

1. D i f f e r e n t - c o l o r e d i c e c r y s t a l s l i g h t up, o n e a t a t i m e : r e p e a t t h e c o l o r p a t t e r n b a c k by s h a t t e r i n g t h e c o l o r e d ice c r y s t a l s i n t h e c o r r e c t o r d e r .

2 . If y o u m a k e a

m i s t a k e , M r . FreezeTM will ice over t h e

s c r e e n a n d you'll n e e d t o c h o p away t h e ice!

3. C o m p l e t e t h e t a r g e t n u m b e r of c o l o r

p a t t e r n s t o a d v a n c e t o t h e n e x t r o u n d .

Levels of Play

As the levels increase, the pattern sequences get longer.

Learning Benefits

Cognitive Reasoning

I

LOOKAT

Memory Building

 

WHAT YOU'LL

Patterns

 

LEARN!

H O W T O PLAY

1.T h e JokerTMis releasing evil gas-filled b a l l o o n s a n d y o u n e e d t o d e s t r o y t h e m . Tilt y o u r a r m s

t o fly B a t m a n T Mi n a glider over G o t h a m CityTM.

Levels of Play

At the easy level, compass directions (north, south, east, west) will flash, helping you guide the glider. As the levels increase, the directions will stop flashing and will only be called out. More balloons come your way faster, giving you less time to react.

Learning Benefits

Cognitive Reasoning

I

Visual Spatial Orientation

L O O K

WHAT YOU'LL

Science & Discovery

" LEARN!

Compass Navigation

-- AT

Image 3 ION Games manual Memory Building, Patterns, Visual Spatial Orientation, Compass Navigation, W T O Play
Contents ~ z V E L S O F Play A S I C B O D Y M O V E M E N T SC T I O N P a C K E D G a M E S Compass Navigation Memory BuildingPatterns Visual Spatial OrientationLetter Recognition SpellingPatterns Sequencing Roblem S O L U T I O N W T O Play Troubleshooting G U I D E