Hasbro 09-704 manual Installing the Batteries Selecting a GAME/NUMBER of Players, Scoring

Page 1

AGES 5 & UP MODEL 09-704

RUGRATS CHARACTER buttons - press one of the six Rugrats character buttons to compete in each of the six games. The button numbers are assigned as follows:

Tommy character

button number 1

Angelica character

button number 2

Chuckie character

button number 3

Lil character

button number 4

Phil character

button number 5

Reptar character

button number 6

Electronic Memory

and Reaction Game

I N S T RU C T I O N S

The FLICKER FLASHER GAME contains six different action-packed games that require skill and determination to win! Compete against the FLICKER FLASHER or your friends by following and responding to the light and sound commands. Hold it or Pass it to a friend ... follow the flashing lights while the Rugrats music gets faster and faster, keep up or you're out of the game! Use your wits and strategy skills to out-think your opponent and stay in the game.

INSTALLING THE BATTERIES

NOTE: Battery installation should be done by an adult. Always install the batteries correctly according to the positive (+) and negative (-) signs on the batteries.

SELECTING A GAME/NUMBER OF PLAYERS

When you are selecting a game and choosing the number of players, you will hear a Rugrats character voice each time you press one of the six character buttons.

To choose a game and number of players, press the SELECT button and then press the character button for the game you want to play (game numbers are listed above). For example, if you want to play CHASER, game #6, press the SELECT button and then press the number 6 button (Reptar).

NOTE: After you select a game, you must choose the number of players before you begin the game - the unit will not function properly if you choose a game and press START without choosing the correct number of players.

Press the SELECT button again (after choosing the game) and then press a character button for the number of players. For example, if there are 4 players in the game, press the SELECT button and then press the number 4 button (Lil).

1.Open the battery compartment door using a Phillips screwdriver.

2. Insert 3 "AA"/LR 6 batteries.

Be sure to match the "+" and

Insert

3AA/LR6

"-" signs as shown.

Batteries

3. Close the battery compartment door and replace the screw using a Phillips screwdriver.

Phillips Screwdriver

Press the START button after you have selected the game number and the number of players. You will hear Angelica's voice say "I'm almost ready to start" and the game will begin.

If you have entered an incorrect button press, the unit will respond with BEEP tones. An incorrect button press can be the result of one of the following:

1.Choosing an incorrect number of players for the game selected

2.Pressing the START button before you have selected the game and number of players

CAUTION

To ensure proper function and avoid battery leakage:

Do not mix old and new batteries.

Do not mix alkaline, standard or rechargeable batteries

Non-rechargeable batteries are not to be recharged.

Rechargeable batteries are to be removed from the toy before being charged.

Rechargeable batteries are only to be charged under adult supervision.

Only batteries of the same or equivalent type as recommended are to be used.

Batteries are to be inserted with the correct polarity, and follow the toy and battery manufacturer's instruction.

Exhausted or dead batteries are to be removed from the toy.

The supply terminals are not to be short-circuited.

Remove the batteries if you won't be using the unit for a long period of time.

If you hear the BEEP tones, begin again by pressing the SELECT button, choose the game number, press the SELECT button again, choose the number of players, and press START to begin.

SCORING

The unit will keep count of the number of button presses while playing the FOLLOW THE LEADER, CODE BUSTER and CHASER games. There is no scoring in the PASS IT FAST, CATCH ONE and LUCK OUT games. Compete with your friends to see who can get the best score. Try to beat your own best score!

The character buttons will display your score at the end of the game. Each non-flashing, steady button represents 10 points and each flashing button represents one point for each flash. For example, if your score

FUNCTION BUTTONS

ON/OFF button - press this button to

 

turn ON the unit and to turn OFF the

 

unit. Unit will shut off automatically

 

after 3 minutes of inactivity.

SELECT

SOUND button - press this button to

 

turn OFF the sound. Press the button

 

again to turn ON the sound.

 

SELECT button - press this button to select a game and the number of players. Press this button at any time during a game to select another game and to change the number of players.

START

is 12, then one button will stay steady and one button will flash twice. If your score is 47, then four buttons will stay steady and one button will flash 7 times. If your score is 6, then one button will flash 6 times.

GETTING STARTED

1.

Press the ON button.

2.

After the introduction phrase "Come On! Let's Play," press the

 

SELECT button and select a game.

3.

Press the SELECT button again and select the number of players.

4.

Press the START button when you are ready for the fast-action fun

 

to begin.

5.

Press the SOUND button at any time to switch the sound on or off.

START button - press this button to start each of the six games.

SOUND

ON/OFF

Image 1
Contents Scoring Installing the Batteries Selecting a GAME/NUMBER of PlayersFunction Buttons Getting StartedCare and USE/MAINTENANCE TroubleshootingDAY Limited Warranty Game Description