Excalibur electronic 417 manual Shift, Lcd

Page 5

played on the LCD. Press

0” will display. This indicates

ENTER/DEAL to clear the table of

that you haven’t won any tricks

cards and start the next trick. From

yet. The player who is supposed to

tricks 2 to 12 you may review the

lead the first card has their icon

last trick by pressing the TRICK

flashing (“E”). Press ENTER/DEAL.

REVIEW button. Press ENTER/DEAL

The card from East will then be

to exit this mode. Note: You may

played.

 

 

 

 

pressPASS/CLAIM to claim the rest

2. When the “S” icon flashes, it’s

of the tricks to be played at any

your turn to lead a card. You may

time. If the computer agrees that

select a card by using the

SUITS

all the rest of the tricks are yours,

and CARD VALUES buttons (see

 

the computer will play the rest of

Bidding your Hand, step number

the hand for you. If the computer

6 above). You may also press

 

disagrees with your claim, it will

ENTER/DEAL to play the lowest

subtract 5 points from your E-

card of the suit led. Because you

Bridge Score and play will con-

are the Dummy, your cards have

tinue.

 

 

the

been switched and are now at

6. The play continues until all 13

 

top of the display (the icon

tricks have been led and won by

Shift

Sides” displays on the

e

one of the partnerships. The com-

LCD).

 

T

 

h

puter will automatically play the

Declarer’s hand (North) is at

 

 

13th card for you. After the last

the bottom of the display.

 

 

 

trick has been played, the number

 

Note: At any time during the

of tricks that your partner-

 

play of the hand, you may press

ship won

is displayed, along

end

 

the

ON/NEW GAME button to

with whether or

not the

contract

 

the

game. Also,

 

if

you

was made or went

down.

change

 

 

 

 

 

Press ENTER/DEAL to see

 

your mind and would like to

 

 

 

your contract score. Press

 

 

make another card play, press

HINT/SCORE once to see your E-

 

the

UNDO button before pressing

Bridge Score, and twice to see

 

the

ENTER/DEAL button.

 

 

your Average E-Bridge Score.

3. Press

ENTER/DEAL to confirm your

Press ENTER/DEAL to start the next

card choice. The computer has

 

game. Make your selections as

established what your best play

outlined above.

 

should be. If you don’t make that

Playing as the Dummy

play, “Invalid” will flash for one

1. Press ENTER/DEAL again and Trick 8

second, if the sound is on you will

hear a “Beep”, and E-Bridge

 

displayed.

Score” with a score of -5 will be

 

You then will need to make anoth-

 

displayed. You then will need to

 

er play. If you play the correct

 

make another play. If you

 

card, a “Beep” will sound and

play the correct card, a “Beep” will

 

the play will continue. If you don’t

ue.

sound and the play will contin-

 

make the best play, you again will

If you don’t

make

the

 

see 5 points subtracted from your

best play,

 

 

 

E-Bridge Score. If you want to

you again will see 5 points sub-

 

take the computer’s advice for a

tracted from your E-Bridge Score.

 

card, press the HINT/SCORE button.

If you want to take the computer’s

 

The recommended card will be

advice for a card, press the

 

 

displayed for you, “Hint” will

HINT/SCORE button. The recom-

 

flash on the screen, and 5 points

mended card will be displayed for

 

will be subtracted from your E-

you, “Hi t” will flash on the

 

 

Bridge Score. Press ENTER/DEAL

screen, and 5 points will be sub-

 

to confirm your play.

tracted from your E-Bridge Score.

5. If you won the trick, one will be

Press ENTER/DEAL to confirm your

 

added to the “Trick” count dis-

play.

 

 

 

 

 

 

played on the LCD. Press

4. The “W” icon will flash and then

 

ENTER/DEAL to clear the table of

the card played by West will be

 

cards and start the next trick. From

displayed. The “N” icon will flash

 

tricks 2 to 12 you may review the

and then you must select the card

 

 

previous trick by pressing the

you will play. You may select a

 

TRICK REVIEW button. Press

card by using the SUITS and

CARD

 

ENTER/DEAL to exit this mode.

 

VALUES buttons. You may also

 

Note: You may press PASS/CLAIM

press ENTER/DEAL to play the low-

 

to claim the rest of the tricks to

est card of the suit led. Press

 

-

be played at any time. If the com

ENTER/DEAL to confirm your card

 

puter agrees that all the rest of

choice. The computer has estab-

the

tricks are yours, the computer

lished what your best play should

will play the rest of the hand for you.

 

be. If you don’t make that play,

If the computer disagrees with your

se-

Invalid” will flash for one

 

claim, it will subtract 5 points

cond,

if

the

 

from your E-Bridge Score and

sound is on you will

 

 

 

play will continue.

hear a “Beep”, and E-Bridge

 

6. The play continues until all 13

Score” with a score of -5 will be 9

 

tricks have been led and won by

Image 5
Contents Bridge Tutor Buttons BatteriesLayout of Bridge Tutor Cards. Also, when you’re playing a E-Bridge Score with a LCD ShiftSpecial Care & Handling Battery Information & Special CareExcalibur ELECTRONICS, INC Limited 90-Day Warranty