Excalibur electronic 366E-2 Off/Save, Cube, Decline, Double/Accept, On/Recall, Level, Hint, Clear

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OFF/SAVE

This key is used to turn your computer off and to save your game in memory.

CUBE

At the start of the game, this key may be used to turn Off or On the doubling cube feature. It will also give you the Cube value during the game.

DECLINE

This key is used to decline the doubling offer by the machine or, if doubles are rolled at the start, to not have the stakes doubled.

DOUBLE/ACCEPT

This key is used to double the opponent ( will work in Multi-Move) if the display shows no one has the cube, or the cube is held by the player on the move.

ON/RECALL

This key is used to turn your computer on or to recall a game saved in memory.

LEVEL

This key is used to select 1 of 8 skill levels, where 8 is the highest.

HINT

This key is used to have the computer give you a hint to help with your play. When it is your turn and after the dice have been entered press to look at a hint. Press a second time to look at the second half of the hint move, or a third and fourth time if doubles have been rolled. You make now make that move or press hint again to allow you to make your own different move if you do not like what the computer has offered.

TAKE BACK

This key is used to take back your last move if you have made a mistake.

NEW GAME

This key is used to reset your game and to start a new one. Pressing NEW GAME will generally start the game over with no action on score or rating.

MULT-MOVE

Pressing this key turns the colon ON or OFF. When ON, this feature can be used to play another person using the computer to roll dice and check for legal moves. The computer will also update the scores but Not the rating

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while in Multi-Move. This is also known as monitor mode where the computer acts as a referee.

VERIFY

Pressing this key repeatedly will allow you to check what is on every point, bar and bear off.

CLEAR

Use this key to clear an undesired source point. You may also press on the source point again, to clear the selection or see takeback for clearing an already entered move.

ACL

Is located on the bottom of your game. Use this button if the unit does not seem to be responding. If unit still is not operating correctly, insert new batteries.

HOW TO PLAY BACKGAMMON

The Board and it’s Arrangement

Backgammon is a game for two players, played on a board with men of two different colors, usually red and black. In the diagrams of the backgammon board in this instruction manual the red men appear as the wire circles.

Here you can see the arrangement of the backgammon board, set up for a new game.

The board is rectangular and is divided into two halves by a bar. Each numbered triangle on the board is called a point The six points numbered 1- 6 are know as red’s inner table or home board and those numbered 19-24 are known as Black’s inner table or home board.

Each player begins the game with 15 men. In the course of play he moves his own men around the board from point to point in the direction of his own inner table, as indicated by the arrows in the diagram. The red men move

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Contents Backgammon 366E-2 Your Move Rolling Dice Getting StartedComputer Always Plays Black PlayHitting a Blot ErrorsBearing Off Offering a DoubleRoll Dice GammonsBackgammons OFF/SAVE HOW to Play BackgammonCube DeclineRestrictions on Play Start of PlayMaking Ordinary Moves Reentering the Board from the Bar If a player Cannot move Any of His MenHitting an enemy man or Blot Bearing OFF MEN Scoring Who Wins?Doubling Cube AT the END of the Game