Gemini CDMP-6000 manual JOG Wheel The JOG Wheel controls three JOG MODES, these, Stick

Page 5

CDMP-6000

FUNCTIONS: (CONTINUED)

11

JOG WHEEL: The JOG WHEEL controls three JOG MODES, these

modes are PITCH BEND, SEARCH and SCRATCH EFFECT (see JOG

 

MODE BUTTON and SCRATCH BUTTON below).

12

JOG/ SCRATCH MODE: The JOG MODE button allows you to choose be-

tween (2) of the (3) JOG MODES a JOG MODE LED indicator located be-

 

tween the JOG MODE and SCRATCH BUTTONS indicates which mode

 

is selected. When the LED is NOT ILLUMINATED the wheel is in PITCH

 

BEND mode and can be used to speed up or slow down the track (depend-

 

ing on its PITCH setting). Press the JOG MODE button once and the JOG

 

MODE LED will illuminate indicating the JOG WHEEL is in SEARCH

 

MODE, you may then use the wheel to skip forward or backward in the

 

song. The SCRATCH button engages the units SCRATCH mode, once

 

pressed the JOG MODE LED will flash indicating the unit is in SCRATCH

 

MODE you may then use the JOG WHEEL to manipulate the simulated

 

scratch. You may press the SCRATCH button or the JOG MODE button at

 

any time to exit SCRATCH mode.

13

DISPLAY: The DISPLAY shows the playback search bar, track number,

 

pitch value, pitch bend, single on/off (off for continuous play), loop, BPM,

 

play/pause, time display, repeat and USB/CD modes as well as track and

 

folder name and CD TEXT or track number as well as two different TIME

 

display modes (SEE TIME BELOW). Time is measured in minutes, sec-

 

onds and frames.

14

TIME: The TIME BUTTON switches the time display between two available

 

sources, these two are TIME ELAPSED on the track, which counts how

 

long the track has been playing and TIME REMAINING ON TRACK which

 

counts down the time that is left before the end of the track.

15

SINGLE: Pressing the SINGLE button engages SINGLE mode, this mode

 

will play one song and then stop. Pressing the SINGLE button again will

 

then activate CONTINUOUS mode causing the unit to play continuously

 

until the last track on the CD or currently selected FOLDER (See TRACK

 

SELECTION ROTARY for additional functions).

16

BPM: Press and hold the BPM button to turn on the BPM read out, once

on you may TAP the button to the beat of the music, after a few TAPS the

 

display will read out the average BEATS PER MINUTE of the track. If there

 

is a BPM value present in the MP3’s ID3-tagit will be displayed, if there is

 

none it will display 0 until you TAP the value in.

17

BACK: The BACK button is used when navigating through folders. When

pressed ONCE it will navigate one level BACK, To navigate to the ROOT

 

level or beginning PRESS and HOLD the BACK button.

18

PITCH: Press and hold the PITCH button to activate the PITCH

CONTROL SLIDE. The PITCH button has three settings 8%, 12% and

 

24% and can be toggled by pressing the PITCH button once for each set-

 

ting. Press and hold the PITCH button again to deactivate this mode.

19

PITCH CONTROL SLIDE: This slide, when pushed towards the bottom of

 

the unit (+), increases the tempo of playback. When the slide is pushed to-

wards the top of the unit (-), the tempo of playback is decreased.

20 PITCH BEND: Pushing the PITCH BEND BUTTONS will automati- cally bend the pitch up to +24% or bend the pitch down to -24%de- pending on the setting of the PITCH BUTTON. Releasing the buttons will return the pitch to the original pitch setting. You can use this func- tion to match the beat when mixing from one song to another.

LOOP SECTION: A LOOP repeats the section between the entry point

21 (IN) and the exit point (OUT). To set a loop while the unit is playing, start by pressing the IN BUTTON (it will light up) and when you reach the desired end loop point press the OUT BUTTON (it will also light up and both will flash). The loop will continue playing until you press the OUT BUTTON again allowing the music to continue from that point on, to re-engage the loop you must press the RELOOP BUTTON. When you have released your loop the both lights will stay ON to indicate that your loop is stored in the CDMP-6000memory. Pressing the IN BUT- TON again while the unit is playing will erase the previously saved loop while saving your new loop entry point. Press OUT to exit the loop and save a new complete loop. Press RELOOP to return to the beginning of the previously saved loop from normal play. Press RELOOP repeat- edly to cause the loop to stutter.

22 PLAY/PAUSE: Each press of the PLAY/PAUSE BUTTON causes the operation to change from PLAY to PAUSE or from PAUSE back to PLAY. The PLAY/PAUSE BUTTON remains lit when in PLAY mode, while it blinks in PAUSE mode.

CUE: With the CDMP-6000, creating and memorizing cue points is

23 quick and easy. By default, when there is no CUE Point set (or memo- rized), pressing the CUE button returns the unit to the beginning of the track (0:00.00) and pauses. To set a CUE Point during playback at a time of your choice, simply press PAUSE, and then use the JOG WHEEL to make any adjustments by frame. When Play is pressed to resume playback, the CUE POINT will be stored.

REPEAT: Press the REPEAT button once to engage the ALL setting

24 which will repeat all the tracks on the CD or selected FOLDER. Press the REPEAT button again to engage the (1) setting which will repeat just the selected track. Press REPEAT a third time to disengage the repeat function.

25

USB PORT The USB port allows the connection of any USB memory

 

stick*.

USB/CD SELECT BUTTON The USB/CD select button allows you to

26 toggle from the CDMP-6000internal CD drive and the memory stick* connected to the USB port.

5

Image 5
Contents CDMP-6000 Risk of Electric Open Back Safety Specifications FeaturesPrecautions IntroductionJOG Wheel The JOG Wheel controls three JOG MODES, these Mode Button and Scratch Button belowModes are Pitch BEND, Search and Scratch Effect see JOG StickCrossfade Mixer SectionFader Replacement SpecificationsCompatibility Constant BIT Rate CBR vs. Variable BIT Rate VBR MP3Precaución Caracteristicas IntroduccionEspecificaciones DE Seguridad PrecaucionesTiempo Restante en el disco y Tiempo Restante en la pista De tiempo son Tiempo Transcurrido deControl Deslizante DE Pitch Moviendo el Control DEReplazo DEL Fader Sección MixerEspecificaciones Derecha MasterMise a LA Terre Caracteristiques Specifications LaserMises EN Garde ConnexionsDu temps s’effectue en minutes secondes frames Fonctions SuiteTypes d’affichage sont disponibles Reglage DE Vitesse Pitch Appuyez sur la touche Pitch afinGenerales Caracteristiques TechniquesSection Audio EntreesStromschlagge Eigenschaften EinleitungSicherheitsinformationen VorsichtsmassnahmenDrei Zeitanzeigemodi an Siehe Zeitanzeige UNTERHALB. Auch Wert, Pitchbend, Wiedergabemodus, Play/Pause, Vor- und RückUSB/CD-Modus, Ordner- und Titelnamen sowie CD-TEXT werden DargestelltTechnische Daten Fader TauschenCDMP-6000 Save postage and register your product online GCI Technologies Corp All Rights Reserved

CDMP-6000 specifications

The Gemini CDMP-6000 is a cutting-edge digital media player that has garnered attention for its advanced features and capabilities, making it a valuable tool for DJs, music producers, and audio enthusiasts alike. Designed with flexibility and performance in mind, the CDMP-6000 boasts numerous technologies and characteristics that set it apart in the crowded market of digital media players.

One of the standout features of the Gemini CDMP-6000 is its robust playback capabilities. It supports a variety of media formats, including CD, MP3, USB, and SD cards, providing users with the freedom to play their music from multiple sources. This versatility ensures that artists can seamlessly transition between different formats during their sets, enhancing the overall performance experience.

The device is equipped with dual USB ports, allowing users to connect multiple drives simultaneously, enabling quick and easy access to a vast library of tracks. This feature eliminates the need for constant switching between media sources, thus streamlining the workflow for DJs during performances.

In terms of user interface, the CDMP-6000 includes a high-resolution LCD screen that provides clear and detailed information about the track being played, including waveform displays, track length, and BPM. The intuitive layout ensures that users can navigate through their music libraries effortlessly, promoting a more immersive experience while performing.

The Gemini CDMP-6000 integrates several professional effects and filters such as echo, flanger, and phaser, giving artists the opportunity to manipulate their sound in real-time. This feature is ideal for live performances, allowing DJs to blend tracks seamlessly and create unique soundscapes that captivate the audience.

Another notable characteristic of the CDMP-6000 is its built-in audio interface. This allows for direct connection to a computer or other audio equipment, making it easier to record mixes or stream live performances online. Additionally, it includes RCA outputs for easy integration with mixers and PA systems.

Moreover, the equipment is compatible with most DJ software, which offers users the ability to control their digital libraries with industry-standard applications. This flexibility makes the CDMP-6000 a perfect choice for both novice and experienced DJs.

Durability is also a priority with the Gemini CDMP-6000, as it is constructed with high-quality components designed to withstand the rigors of frequent use in various performance settings.

In summary, the Gemini CDMP-6000 stands out for its impressive range of features, including multi-format playback, dual USB connectivity, real-time sound manipulation, and robust construction. It's a powerful tool that caters to the diverse needs of today’s digital music performers, ensuring that they have everything necessary to deliver memorable performances.