Sega 10086660098, ULUS 10195 manual Getting Started, Starting UP

Page 3

RIGHT SIDE VIEW

PSP® (PLAYSTATION®PORTABLE) SYSTEM CONFIGURATION

GETTING STARTED

buttons

POWER/HOLD switch

FRONT VIEW

Disc cover DC OUT connectors

L button

Directional buttons

MEMORY STICK DUO™ access indicator

WLAN access indicator

Analog stick Strap holder Left speaker HOME button

LCD screen

Volume

R button

buttons

POWER indicator

HOLD indicator

Right speaker

START button

SELECT button

Sound button

Display button

STARTING UP

IR port

 

USB

 

OPEN latch

 

 

 

 

connector

 

 

Set up your PSP® (PlayStation®Portable) system according to the instructions in the manual supplied with the system. Turn the system on. The power indicator lights up in green and the home menu is displayed. Press the OPEN latch to open the disc cover. INSERT the Sonic™ Rivals disc with the label facing away from the system, slide until fully inserted and close the disc cover. From the PSP® system’s home menu, select the Game icon and then the UMD icon. A thumbnail for the software is displayed. Select the thumbnail and press the s button of the PSP® to start the software. Follow the on-screen instructions and refer to this manual for information on using the software.

NOTICE: Do not eject a UMD™ while it is playing.

MEMORY STICK DUO™

Warning! Keep Memory Stick Duo media out of reach of small children, as the media could be swallowed by accident.

To save game settings and progress, insert a Memory Stick Duo into the memory stick slot of your PSP. You can load saved game data from the same memory stick or any Memory Stick Duo containing previously saved games.

Note: A Memory Stick Duo™ or Memory Stick PRO Duo™ with at least 256 KB of free space is required for a “Save Game” file.

SAVING PROFILES AND SETTINGS

Your profile and settings are automatically saved after changing settings and options and when you return to the Main Menu.

AUTO SAVE

As you progress, a message will appear on screen indicat- ing your profile and settings are being saved. While this message is on screen, DO NOT remove the

Memory Stick Duo™ or Memory Stick PRO Duo™ or turn off your handheld.

LOADING SAVED GAME SETTINGS

Your saved game settings will automatically be loaded when first booting up Sonic™ Rivals. You can also choose to manually load saved data at the Change Profile Menu by selecting LOAD PROFILE.

WIRELESS (WLAN) FEATURES

Software titles that support Wi-Fi functionality allow you to communicate with other PSP (PlayStation Portable) systems, download data and compete against other players via connection to a wireless local area network (WLAN). You can adjust the network settings to allow connection to a wireless local area network (WLAN). There are two WLAN modes: Ad hoc and Infrastructure Mode. Note: Sonic™ Rivals supports Ad Hoc Mode. Please see the Multiplayer section of this manual for further details.

Ad Hoc Mode: Ad Hoc Mode is a wireless feature that allows two or more individual PSP (PlayStation Portable) systems to communicate directly with each other.

Image 3
Contents Page Table of Contents Starting UP Getting StartedMain Menu ControlsPrologue OptionsShadow the Hedgehog CharactersSonic the Hedgehog Knuckles the EchidnaGame Modes Game ScreenCard Trade Joining a GameCreating a Game Wager CardsExcept for Zone Racing EssentialsZones and Acts AttackCard Collection POWER-UPSBoosts BossesCredits Sega Backbone EntertainmentAmerica Limited Warranty Kids PRODUCTION, INCSpecial Thanks