DreamGEAR 101 Wireless manual Package Contents

Page 3

84. WONDER BALL:

Start Game: Press the start button to begin game play.

Game Objective: The object of Wonder Ball is to direct the marbles to the corresponding colored hole.

Button Functions:

• Use D-pad or joystick to control ball movement

85. ARENA:

Start Game: Press the start button to begin game play. Note: You can only select a one-player game.

Game Objective: The object of Arena is to collide with the advancing army while avoiding the incoming fire.

Button Functions:

• Use D-pad or joystick to control character

86. JUMPING KID:

Start Game: Press the start button to begin game play. Note: You can only select a one-player game.

Game Objective: The object of Jumping Kid is to navigate the level while jumping over the animals. Every time you successfully jump over an animal you gain points.

Button Functions:

Use D-pad or joystick to control cursor

Press the A or yellow button to jump

87. BLOCKS WORLD:

Start Game: Press the start button to begin game play.

Game Objective: The object of Blocks World is to place the proper puzzle pieces onto the puzzle boards empty spaces. Use the B button to rotate the puzzle pieces.

Button Functions:

Use D-pad or joystick to control cursor

Press the A button to make selection

Press the A button to deselect blocks

Press the B button to rotate blocks

88. CLIMB:

Start Game: Press the start button to begin game play.

Game Objective: The object of Climb is to reach the top of the tube while avoiding lighting and enemy fire.

Button Functions:

• Use D-pad or joystick to control character

89. ANGEL:

Start Game: Press the start button to begin game play. Note: You can only select a one-player game.

Game Objective: The object of Angel is to catch the falling items to gain points. Make sure to avoid the bad items as they will hurt you.

Button Functions:

• Use D-pad or joystick to control character

90. POLAR BAT

Start Game: Press the start button to begin game play.

Game Objective: The object of Polar Bat is to shoot the flying bats while avoiding falling snowballs and icicles.

Button Functions:

Use D-pad or joystick to control character

Press the A or yellow button to fire weapon

Press the B or blue button to jump

91. WILDWORM

Start Game: Press the start button to begin game play.

Game Objective: The object of Wildworm is to eat all the fruit while avoiding the attacking insects.

Button Functions:

• Use D-pad or joystick to control character

92. FIVE DAYS

Start Game: Press the start button to begin game play. Note: You can only select a one-player game.

Game Objective: The object of Five Days is to rotate your machine gun turret and fire at the advancing army. Make sure to avoid incoming fire.

Button Functions:

Use D-pad or joystick to control character

Press the A or yellow button to fire weapon

PACKAGE CONTENTS

®

WIRELESS

CONTROLLER

RECEIVER PACK

WIRELESS RECEIVER

FOR TECHNICAL SUPPORT PLEASE CONTACT:

1-877-999-DREAM

PAGE 14

PAGE 3

Image 3
Contents 101 For Best Performance SET-UP InstructionsPackage Contents Gameplay Instructions Snowball SeawolfShuffle Puzzle ShuntingDeformable Power RobotIsland Baloon ShootMusic Moment AbscondeeMouse Snare MowingGallagant LightingFling Ball Frantic Mouse