11 Editing Effects
88
Setting the Overdrive Brightness
Button: [EDIT] [EDIT] [110 OVERDRIVE]
Page: 3
Parameter: Ovrd Bright (00 to 99)
This parameter sets the tone of the Overdrive effect. Higher numbers
result in a brighter sounding overdrive.
Setting the Overdrive Mix
Button: [EDIT] [EDIT] [110 OVERDRIVE]
Page: 4
Parameter: Mix (CLN<99 to 99>OVDR)
This controls the output mix of the Overdrive effect. When set to
CLN<99, the Overdrive effect cannot be heard at all. When set to <0>,
you have an even mix between the original signal and the overdriven
signal. When set to 99>OVDR, only the overdriven effect is heard.
Setting the Effects Output Levels [120 MIX]
The Effects Mix function (button [120]) is where you can mix the
various effects into the output of the QS. Each Effect Send has a
separate Mix page for any effect module that feeds the main outputs.
Note that the Mix page doesn’t control how much the individual effect
modules feed to each other; only how much they feed to the main
outputs.
Setting the Effects Mix into the Main Outputs
Button: [EDIT] [EDIT] [120 MIX]
Page: 1 to 5
Parameter: Pitch Outpt, Delay Outpt, Rvb Output,
Ovrdrv Out, Lezlie Out (00 to 99)
These pages set the Effect Mix into the main outputs. Depending on the
Configuration, you can set the output mix of the Pitch Effect, Delay,
Reverb, Overdrive and Lezlie.
Consult the Configuration charts in the beginning of this chapter to see
exactly where the effects are tapped to be mixed into the main outputs.
The dotted box labeled “Mix” near the top of each Configuration shows
the Mix paths.
NOTE: If you want to pull down the Reve
rb
level for Send 1 without affecting the other
sends, adjust the RvbIn Level parameter
(page 4 in most Configurations).
NOTE: Since all of the effects tend to feed
into the Reverb, when you pull this
parameter down you will be taking down the
reverb for
all of the sends at once (except for
Configuration 2 (2 REVERBS), which
contains two separate Reverb effects).
NOTE: The page numbers will vary in
different Configurations depending on the
availability of the effects.
TIP: Even when an effect’s output Mix level
is set to zero, it can still feed the effects block
after it.