RS232 Commands and protocol:
Protocol: 9600,n,8,1.
Each instruction must be ended with a carriage return. (Odh). You will receive an Echo back.
After each command sent by RS232, in return, the player sends the following channel status : * equals “space”
STAT*n*/clips/filename.mpg*n*n↵
Function where : 0=Playing 1=Paused 2=Stopped
Colour Sys. where : 0=NTSC 1=PAL 2=PAL 60 Hz 3= PAL M
Video outputs used :
0=Composite &
2=RGsB
3=SVGA
All the RS 232 commands must be preceded by the following string of characters:
RS 232 port number of the player to which this command is dedicated
ID0CDE:
Commands :
KEYnn | to read an introduction line, |
PAU | to pause the player, |
SEQnn | to read a specific script, |
Examples :
IDnCDE:KEYyy | Player IDn, is calling line n° yy |
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ID0CDE:KEY01 | Call line numbered 1 by the Key command on player n°0 (master); this line can | 1 | |
| control a change in the PAL or NTSC colour format, a change of the video output , a | ||
| « goto » « wait x » command, or simply control the reading of a video file. |
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ID0CDE:MPG/clips/filename.mpg | (on player IDn, reads the video sequence specified) |
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ID0CDE:MPG/clips/drop.mpg | on master player, reads the drop.mpg sequence |
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This is a ZERO, which corresponds to the RS232 port address of the player concerned, the appearance of a ZERO means master player if the RS232 is connected. Check that the name of the file is ACTUALLY present in the specified player.
ID0CDE:SEQxx | On master player, reads the SCxx script |
ID0CDE:SEQ00 | On master player, read the SC00 script |
A “SCnn” script corresponding to a specific script must be present in the player concerned.
1See after
Rev 1.1 | Page 31 |