BATTERY INSTALLATION:

Unscrew and lift cover away from bottom of product.

Replace batteries as indicated inside the battery compartment. Batteries included are for demonstration purposes only.

For longer life use only alkaline batteries. Requires 4 “AA” (LR6) batteries.

Do not connect the toy to more than the recommended number of power supplies.

Required tool: Phillips screwdriver (not included)

1,5V x 4

“AA” (LR6)

BATTERY SAFETY INFORMATION

In exceptional circumstances batteries may leak fluids that can cause a chemical burn injury or ruin your toy (product). To avoid battery leakage;

Non-rechargeable batteries are not to be recharged.

• Rechargeable batteries are to be removed from the toy

before being charged (if designed to be removable).

• Rechargeable batteries are only to be charged under

adult supervision (if designed to be removable).

• Do not mix alkaline, standard (carbon-zinc), or

Transform ‘n GoTM

Rocket

INSTRUCTIONS

Please keep these instructions for future reference as they contain important information.

rechargeable (nickel-cadmium) batteries.

• Do not mix old and new batteries.

• Only batteries of the same or equivalent type as

recommended are to be used.

• Batteries are to be inserted with the correct polarity.

• Exhausted batteries are to be removed from the toy.

• The supply terminals are not to be short-circuited.

• Dispose of battery(ies) safely.

• Do not dispose of this toy in a fire. The batteries inside

may explode or leak.

BEFORE YOU BEGIN

Remove and discard the “Try Me” pull-tab, located on the bottom of the toy next to the battery compartment (see battery diagram).

Once the TRY ME pull tab is removed, the toy will perform its full play pattern as described below.

Be sure the ON/OFF switch is in the ON position. The ON/OFF switch is also located next to the battery compartment.

HOW TO ASSEMBLE

Insert the two engines into Rocket, as shown.

NOTE: These are “one-time snaps”. Once they are snapped into Rocket, they cannot be taken apart.

Try-me pull tab

© Disney

Visit the Disney Web site at www.disney.com

© The Baby Einstein Company, LLC. All Rights Reserved. Little Einsteins and the Little Einsteins Logo are trademarks of the Baby Einstein Company, LLC.

All Rights Reserved. EINSTEIN and ALBERT EINSTEIN are trademarks of The Hebrew University of Jerusalem.

All Rights Reserved. www.albert-einstein.org

Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.

PRINTED IN CHINA.

Manufactured for Fisher-Price. © 2008 Mattel, Inc. All Rights Reserved.

® and ™ designate U.S. trademarks of Mattel, Inc., unless otherwise indicated.

For countries outside the United States:

Canada: Mattel Canada Inc., 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2; www.service.mattel.com.

Great Britain: Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. www.service.mattel.com/uk

Australia: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond, Victoria. 3121 Australia. Consumer Advisory Service - 1300 135 312.

New Zealand: 16-18 William Pickering Drive, Albany 1331, Auckland.

Asia: Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.

ID. L8906-0920

L8906

 

BATTERY

ON

COMPARTMENT

OFF

TRY ME

 

 

PULL TAB

HOW TO PLAY

There are 9 different plug in pieces:

2 x Moon Treads

4 x Wheels

1 x Antenna

1 x Helicopter Blade

1 x Turbo Booster

Back

Front

There are 5 places you can plug into: 1. Front Left

2.Front Right

3.Back Left

4.Back Right

5.Top Of Rocket’s Dome

1

3

5

 

 

2

4

 

 

Rocket top

 

Rocket bottom

 

 

The Transform and Go Rocket can be configured into into 3 different vehicles:

• Moon Rover

• Helicopter

• Dune Buggy

You can also add the Turbo Booster for

super fast mode!

 

Each transformation activates the appropriate sounds for that vehicle and fun character phrases.

NOTE: Rocket will not properly recognize the new vehicle unless the parts are plugged into the appropriate spots as shown.

After you transform the rocket, you can program in a sequence of moves using the keypad on the back of rocket.

There are 6 different moves you can program:

• FORWARD

ZIG-ZAG

FIGURE 8

• SPIN

• LEFT

• RIGHT

Figure 8

 

Forward

Zig-Zag

 

Spin

Right

Left

You can program up to 20 moves for the rocket to perform in a row.

After you program the moves, press the “GO” button to make rocket go!

NOTE: The motor will not run and the keypad will be disabled when the toy has been lifted off the ground. For best performance, use on a hard, flat surface.

Figures from other Little Einsteins playsets (sold separately) will also fit into Rocket’s cockpit!

BATTERY SAVE MODE

If the toy is not played with for a period of time it will automatically shut-off to preserve battery life and all moves will be erased. Press any button to resume play and start over.

P.1P.2L8906 LE Transform ‘n Go Rocket I/S

Paper : Woodfree paper 80 gsm

Color : Black

Size : 16” X 11”

Date: 4/22/08

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Baby Einstein L8906 manual Battery Installation, Battery Safety Information, Before YOU Begin, HOW to Assemble