10X32 PRODUCER DIGITAL MIXER
X32 PRODUCER DIGITAL MIXER Getting Started
11Quick Start Guide
(EN) Getting Started | Ch01 | 01 | OpeningScene |
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| A: S16 | A: 48K | 15:33: 15 |
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| 02: next | 0:00 | - 0:00 | B: - | C: | ||
| FatSnare | home cong | gate | dyn | eq | sends | main |
Section 5: Various Assignments
•Assigning DCA Groups
Usually this is used to control a specific channel’s parameter, like the lead vocalist’s reverb on/off status.
When preparing a monitor mix for a specific musician
• Select the monitor bus |
Section 3: Main Display Area
The main color display presents information about various sections of the console. It can be switched to different screens using the console’s View buttons, as well as any of the 10 buttons on either side of the display.
The top section of the main display permanently covers useful status information. The top left corner shows the selected channel number, its nickname and the selected icon. The next block shows the current scene number and name in amber, as well as the next upcoming scene. The center section displays the playback file name along with elapsed and remaining time and a recorder status icon.
The next block to the right has 4 segments to show the status of AES50 ports A and B, the Card slot and the audio clock synchronization source and sample rate (top right). Small green square indicators show proper connectivity. The right most block shows the console time that can be set under Setup/Config.
When working with any given screen, press the Page keys located on the display bezel to switch to different screen pages.
Editing parameters or settings on each of the screens is done using the 6 associated
•Whenever there is a continuous control or list entry, you can turn the corresponding knob for editing, which is indicated by various circular icons
•When there is a switch or toggle function on one of these knobs, you will see a broad rectangular button along the lower edge of the field. Pressing the encoder changes the on/off state of the corresponding function. When the rectangular button in the display is dark grey, the corresponding function is off/inactive; when it is amber, the function is on/active
Thanks to the two distinct fader groups (inputs on the left, outputs on the right), the task of assigning channels or buses to a virtual DCA Group is a breeze on the X32 PRODUCER. Simply hold the respective DCA Group Select button on the
•Custom Assignable Controls:
The Assign section of the console offers three banks of 8 buttons, allowing for freely customizable access to 24 random functions on the X32 Compact.
To make a custom assignment:
• | Press the View button in the Assign section to |
| edit the assignments |
• | Select the set of controls you wish to edit |
| (A, B or C) |
The
The “Sends on Faders” Function
The X32 console features a very useful function that can be accessed by pressing the dedicated Sends on Faders button, located between the two fader sections.
The Sends on Faders function aids with level
talent’s stage monitor |
• Press the Sends on Faders button; |
it will illuminate |
• Select one of the six input channel layers |
• As long as the Sends on Faders is active, all faders |
in the input channels section (located on the left |
side of the console) correspond to the send levels |
to the selected (monitor) mix bus |
When checking/editing where a selected input signal is (to be) sent to
•Select the input channel in the left section
•Press the Sends on Faders button; it will illuminate
•Select either bus channel layer 1-8 or 9-16
•The bus faders (located on right side of the console) now represent the send levels from the selected input channel (located on the left side of the console)
When using the DCA Groups layer, the DCA Groups can be soloed and muted, but they cannot be selected. To edit the DCA group names, icons and colors, navigate to the Setup/DCA Groups page on the main display. DCA group names, icons and color can also be edited by pressing the Utility and Select button concurrently. Once the Setup/scribble strip page is open you can directly select any other channel for editing its layout in the same run.
• | Select the control |
• | Select the parameter you wish to control and |
| assign the function |
setting of channels sent to any of the 16 Mix Buses. It is only for channels assigned to Mix Buses
The option to use Sends on Faders in both ways, selecting an input or an output channel, is a special feature of the X32.
When using any of the output bus layers, note that the bottom LEDs on the meters in this section illuminate when the respective bus is fed from
Section 4: Group/Bus Channel Banks
This section of the console offers eight channel strips, divided into the following layers:
•Eight DCA (digitally controlled amplifier) groups
•Mix Bus masters 1-8
•Mix Bus masters
•Matrix Outputs 1-6, and the main center bus
This section also contains a main LR output fader, which is independent and always available no matter which channel bank or layer is active.
Ch01 | 01 | 01: | 0:00 | - 0:00 | B: - | C: | 13:45 : 19 |
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| A: S16 | A: 48K |
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home analog out | aux out p16 out card out |
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| Channel Processing Block Patch |
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| Connected Devices | ||
Inputs |
| Inputs | Inputs | Inputs | Aux In | AES50 A | |
Local In |
| Local In | Local In | Local In | Aux |
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Local In |
| Local In | Local In | Local In | Local |
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[Local In | [Local In | [Local In | [Local In | AES50 |
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[Local In | [Local In | [Local In | [Local In | AES50 |
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AES50 |
| AES50 | AES50 | AES50 | Card |
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AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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| AES50 B |
AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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AES50 |
| AES50 | AES50 | AES50 |
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Cabling for AES50 connections between X32 and S16 stageboxes:
•Shielded CAT-5e cable, Ethercon terminated cable ends (recommended)
•Maximum cable length 100 meters (330 feet)
Routing I/O
The X32 PRODUCER console features 16 analog
Input Signals can be attached to the console’s internal audio processing engine in blocks of 8 signals from any one of the aforementioned input sources.
Note: All signal blocks patched to the audio processing will be connected to the corresponding input channels automatically.
Local inputs