

 4 VctA • VctB (Vector dot product)
 4 VctA • VctB (Vector dot product)
AVctA15(VECTOR)7(Dot)VctB=
VCT

 5 VctA ⋅ VctB (Vector cross product)
 5 VctA ⋅ VctB (Vector cross product)
AVctA*VctB=
VCT

 6 Obtain the absolute values of VctC.
 6 Obtain the absolute values of VctC.
A1w(Abs)VctC)=
VCT

 7 Determine the angle formed by VctA and VctB to three decimal places (Fix 3). v
 7 Determine the angle formed by VctA and VctB to three decimal places (Fix 3). v
| 
 | • | B) | 
 | • | B) | 
 | 
| (cos = | (A | , which becomes  =  | (A | ) | ||
| AB | 
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 | ||||
| 
 | 
 | AB | ||||
1N(SETUP)6(Fix)3
A(VctA15(VECTOR)7(Dot)VctB)/
VCT FIX
 FIX
(1w(Abs)VctA)1w(Abs) VctB))=
VCT FIX
 FIX
 Inequality
Inequality Calculations
Calculations (INEQ)
(INEQ)






You can use the following procedure to solve a quadratic inequality or cubic inequality.
1. Press Nc1(INEQ) to enter the INEQ Mode.
2. On the menu that appears, select an inequality type.
| To select this inequality type: | Press this key: | |
| 
 | 
 | 
 | 
| Quadratic inequality | 1(aX2 | + bX + c ) | 
| Cubic inequality | 2(aX3 | + bX2 + cX + d ) | 
3. On the menu that appears, use keys 1through 4to select the inequality symbol type and orientation.
4. Use the Coefficient Editor that appears to input coefficient values.
• To solve x2 + 2x – 3 < 0, for example, input the coefficients a = 1, b = 2, c =