
COMMAND | PARAMETER | function | example | ||
PS | TONE DEFEAT ON | PARAMETER setting |
|
| PSTONE DEFEAT ON<CR> |
| TONE DEFEAT OFF | TONE DEFEAT ON/OFF |
|
| PSTONE DEFEAT OFF<CR> |
| TONE DEFEAT ? | Return PSTONE DEFEAT Status |
|
| PSTONE DEFEAT ?<CR> |
| SB:MTRX ON | SURROUND BACK SP MODE set |
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| PSSB:MTRX ON<CR> |
| SB:NON MTRX |
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| PSSB:NON MTRX<CR> |
| SB:PL2xCINEMA |
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| PSSB:PL2X CINEMA<CR> |
| SB:PL2xMUSIC |
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| PSSB:PL2X MUSIC<CR> |
| SB:ON |
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| PSSB:ON<CR> |
| SB:OFF | Return PSSB: Status |
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| PSSB:OFF<CR> |
| SB: ? |
|
| PSSB: ?<CR> | |
| CINEMA EQ.ON | CINEMA EQ. ON/OFF |
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| PSCINEMA EQ.ON<CR> |
| CINEMA EQ.OFF | Return PSCINEMA EQ.Status |
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| PSCINEMA EQ.OFF<CR> |
| CINEMA EQ. ? |
|
| PSCINEMA EQ. ?<CR> | |
| MODE:MUSIC | CINEMA / MUSIC / GAME / PL mode change | PSMODE:MUSIC<CR> | ||
| MODE:CINEMA | (This parameter can change DOLBY PL2,PL2x,NEO:6 mode.) | PSMODE:CINEMA<CR> | ||
| MODE:GAME | : | : | PSMODE:GAME<CR> | |
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| MODE:PRO LOGIC | PSMODE:PRO LOGIC<CR> | |||
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| MODE: ? | Return PSMODE: Status |
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| PSMODE: ?<CR> |
| ROOM | ROOM EQ mode direct change |
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| PSROOM EQ:AUDYSSEY<CR> |
| EQ:AUDYSSEY |
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| ROOM EQ:BYP.LR |
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| PSROOM EQ:BYP.LR<CR> |
| ROOM EQ:FLAT |
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| PSROOM EQ:FLAT<CR> |
| ROOM EQ:MANUAL |
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| PSROOM EQ:MANUAL<CR> |
| ROOM EQ:OFF | Return PSROOM EQ: Status |
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| PSROOM EQ:OFF<CR> |
| ROOM EQ ? |
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| PSROOM EQ: ?<CR> | |
| BAS UP | BASS UP/DOWN , direct change to **dB | PSBAS UP<CR> | ||
| BAS DOWN | **:00 to 99 by ASCII , 50=0dB | PSBAS DOWN<CR> | ||
| BAS ** | PSBAS 50<CR> | |||
| BAS ? | Return PSBAS Status |
|
| PSBAS ?<CR> |
PS COMMAND : "*" parameter uses two ASCII characters. (see page4 J) section)
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