Introduction

Lumines™ II, like its phenomenally popular predecessor, is the inspired, intoxicating and addictive fusion of block- rocking beats and block-dropping puzzle strategy. Like any great game, it is simple to grasp, but may take a lifetime to master. 2x2 blocks drop from the top of the screen and you must move and rotate them to create same-color blocks, erasing as many of them as you can in the process. Sounds easy? You must also contend with the moving Time Line which relentlessly crashes your block party, forcing you to make ever more desperate moves if you want to beat that high score.

Starting the game

When the title screen is displayed, press the .button, then select “Continue” or “Start”.

“Continue” allows you to load save data and play the game. “Start” allows you to start a new game.

After you select “Start” the LOGIN screen will appear. Choose your character and go to Main Menu.

Main Menu

Use the directional buttons to choose from the following game modes, press the sbutton to select one:

1P Mode (Single Player Games) Duel Mode (VS 2P Mode) Sequencer Mode

Database

Options

Tutorials

Data Exchange

Game Sharing

Every Extend Extra trial Credits

The Game Screen

Blocks in queue

Stage

 

 

 

 

Blocks

Gameplay and Controls

Rotate blocks using the sand aor Fand Dbuttons.

The object is to form same-colored squares.

When a colored square is formed, it will then be eliminated by the advancing Time Line. The Time Line moves from left to right, relentlessly. When the Time Line passes the colored square you have created, it eliminates that square and points will be added to your score.

The more squares you manage to eliminate at once, the higher you will score.

When the falling blocks reach the top of the screen, it’s game over.

Special Blocks

Sometimes special blocks appear in the game. When you form a colored square using these special blocks, a chain reaction is set off: all blocks that are the same color as the colored square containing the special block and are connected to that square – are cleared from the screen.

 

 

 

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Disney Interactive Studios Lumines II for PSP manual Introduction, Starting the game