Introduction
Lumines™ II, like its phenomenally popular predecessor, is the inspired, intoxicating and addictive fusion of block- rocking beats and
Starting the game
When the title screen is displayed, press the .button, then select “Continue” or “Start”.
“Continue” allows you to load save data and play the game. “Start” allows you to start a new game.
After you select “Start” the LOGIN screen will appear. Choose your character and go to Main Menu.
Main Menu
Use the directional buttons to choose from the following game modes, press the sbutton to select one:
1P Mode (Single Player Games) Duel Mode (VS 2P Mode) Sequencer Mode
Database
Options
Tutorials
Data Exchange
Game Sharing
Every Extend Extra trial Credits
The Game Screen
Blocks in queue | Stage |
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Blocks
Gameplay and Controls
Rotate blocks using the sand aor Fand Dbuttons.
The object is to form
When a colored square is formed, it will then be eliminated by the advancing Time Line. The Time Line moves from left to right, relentlessly. When the Time Line passes the colored square you have created, it eliminates that square and points will be added to your score.
The more squares you manage to eliminate at once, the higher you will score.
When the falling blocks reach the top of the screen, it’s game over.
Special Blocks
Sometimes special blocks appear in the game. When you form a colored square using these special blocks, a chain reaction is set off: all blocks that are the same color as the colored square containing the special block and are connected to that square – are cleared from the screen.
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