Disney Interactive Studios ULUS 10147 manual Enemies

Models: ULUS 10147

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Enemies

There are six types of enemies to contend with in EEE:

1 – Normal enemies (no items)

2 – Green enemies (Point Bonus items)

3 – Pink enemies (“Quickens”)

4 – Mini-bosses (Time Extension items)

5 – Pulse bombs

6 – Stage bosses

Mini-bosses leave behind Time Extensions when defeated. Be sure to grab them if you see them!

Stage bosses change their form each time they’re hit. Be prepared to adapt your play style on the fly if you want to succeed.

Enemy shapes vary with each stage.

Special Items

Point Bonus Items – Whenever you destroy green enemies, be sure to pick up the Point Bonus items they leave behind. Each one is initially worth 800 points, but when picked up in succession, their value increases in increments of 800 points per item, for as long as you keep the string going. Thus, the first item in a string would be worth 800 points, the second 1600, the third 2400, and so on. If you detonate or crash your ship though, the value of the next Point Bonus Item will be reset to the starting value of 800 points.

Pulse Bombs – These do not leave behind items; instead, once defeated, they charge up for a moment before unleashing a huge explosion with a wider blast radius than normal.

Quickens – Each one of these essential items increases the speed and frequency of enemies as well as the tempo and urgency of the background music. If you want to rule the high score rankings, you’ll definitely want to get very familiar with them. The more Quickens you have, the easier it’ll be to create long, high-scoring chain reactions. You can accrue up to eight Quickens in total, but once you obtain six of them, the enemies which leave them behind will cease to appear.

Time Extensions – Every Time Extension you collect increases your overall remaining time by 10 seconds.

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Disney Interactive Studios ULUS 10147 manual Enemies