name. For
example,
to name a
waypoint "COVE 1", press the
number "0"
key repeatedly until
the letter "C" appears in the
window. Next, press the right
arrow key to move the black
box to the next letter position.
Now
press the "3" key repeat-
edly until the "0" appears on
the screen. Repeat this pro-
cess until the entire name has
been
written on the screen. Now
press the key next to the "ACCEPT" or "ENTER" label. The AccuNav
II
returns
to the
waypoint save menu as shown above. To
save the
waypoint
with this
name,
first press
the
key next to the "SAVE" label. Now
press the
key
next to the
"EXIT" label to exit the waypoint save
menu.
Erase a
Waypoint
The
Waypoint Erase feature lets you delete waypoints from
the list.
To erase a
waypoint,
first
press _____
the WAYPT SAVE key. Now
press the key next to the "-i-
WPT" or "-WPT" label until the
desired waypoint number ap _____________________________
pears on the screen. Simply _______________________________
press the key next to the
"ERASE" label. The screen _____
shown at
right appears. A mes-
sage appears on the screen _______
that says "WAIT!! DELETE
WAYPOINT ARE YOU
SURE?." If
you are certain this
is the waypoint that you wish to
arrow. If not, press the key
next to the "NO" arrow.
Press the key next to
the "YES" arrow erases all information from the waypoint number that
appears at the
top of the screen.
To exit from
the waypoint save
menu, press the
CLEAR key.
RECALL A
WAYPOINT
You must recall a waypoint in order to navigate to
that position with the
AccuNav II. To recall a waypoint, first press the WAYPT RECALL . The
screen shown
at the
top of the next
page appears.
with North, South, East, and
West. The
square's height and
width shows at the bottom of
the screen. This is the
distance
from one side to the other and
from the
top
to the bottom.
Your
present position
is shown atthe
top of the screen.
N 36°O
I 8.853' U 955O.662'
N •*Ifl
22.0 UI
104°
., I S 1111
If
your present position
starts to
move outside the square, the ______ _____________________
AccuNavll clears the display,
then re-draws your present
position
closertothe centerof
the screen. Your
present position
will
always
be
displayed on the plotter.
To clear the plotter
screen, see the
Plotter Menus section.
On the left side of the screen are the Distance To Go (DTG), Bearing
(BRG), Speed Over Ground (SOG), and Course Over Ground (COG)
digital displays.
All of these
displays
are used when
awaypoint
is
recalled,
except COG that is
a!ways
active.
These
displays
also can be customized.
See the Plotter Menus section for more
detail.
PLOTTER CURSOR
The plotter cursor can help you determine the latitude/longitude of a
waypoint or event marker. To use
it, press the
up
or down arrow key
while
the plotter
is
displayed. A screen similar to the
one below appears. Two
new lines appear on the screen. These
are the plotter
cursor lines. Also,
the
present position display
at the
top
of the screen switches to show the
latitude/longitude position of the plotter
cursor
- not
your present position.
Use
the arrow keys
to move the
plotter
cursor lines to the desired location.
Toerasethecursorlines,
press ______________________________
the CLEAR key. This also will
switch the position display at
the top of the screen back to
showing your present position. •aI N
22.0 .
.
28° S 1MI
]NAME I)ERO BRDG
t7f1LAT N 36°09.869'
IL0N hi 95°37.171'
Sr,tJc i.su'.....__.naflj
DELETE bJi2iYPOINT I'
ARE YOU SURE?
LITh
erase, press the key
next
to the "YES"
PLOTTING WITH A
WAYPOINT
Usingthe plotterwitha
recalled
waypoint or route is an easy
way
to see the effects of wind
28 17
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