4.1.2 Data Packet Structure “Keyboard Simulation” 4.1.2 Data Packet Structure “Keyboard Simulation”
Byte No. Byte No. 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10
Data 0xBE 0xEF 0x02 0x06 0x00 CRC-L CRC-H Code-L Code-H 0x00 0x00
Byte No. 11 12
Data 0x00 0x00
L = Lower Byte
H = Higher Byte
Code (WORD) : Key code
Following codes are supported:
Key code Function / Key
0x0061 +
0x0062 -
0x005b UP
0x0059 DOWN
0x005a LEFT
0x0058 RIGHT
0x0057 MENU
0x005c MENU RIGHT
0x005d MENU LEFT
0x005f ESCAPE
0x0056 AUTOADJ.
0x0055 SOURCE
Protocol
Host Monitor
Packet "Keyboard simulation"
Char 0x06
46 4 Serial Communication erial Communication