Note: the LEDs on the Game Clock will always count down from the final LED to the first, regardless of the quarter length you choose. If you set the clock for
DOWN DISPLAY
Four LEDs are positioned just below the Play Clock. These keep track of what Down the offense is about to run. The fourth LED is red, letting you know that it is a critical 4th down play.
PLAY CHART
The Play Chart on the right side of the game board shows the play calls that were chosen by the Home team and the Away team. These LEDs will light up immediately following the play, so you can see what play and blocking scheme your opponent just ran.
BUTTONS AND THEIR FUNCTIONS
SOUND BUTTON
The SOUND button allows you to change the volume of the voice and sound effects at any time during the game. There are three sound levels: Low, High, Off. When the game is first turned on, the volume will be set at Low.
Press SOUND to increase the volume to High. Press SOUND again to turn the volume Off.
TIME BUTTON
Before the opening kickoff, press the TIME button to change the length of the quarters. The quarter length is set to 15 minutes by default. Press TIME once to change to 10- minute quarters. Press TIME again to change to
During the game, press TIME to stop the Play Clock. Press again to restart the clock and resume play.
GAME DIALS AND BUTTONS
Each side of the board is equipped with a series of Game Dials and Buttons. While on offense, use these dials to choose the play you think will be most successful given the game situation. On defense, try to guess your opponent’s play call, setting your Game Dials to defend against the offense’s attack.
PLAY DIAL
The Play Dial has three positions: Run, Short Pass, Long Pass. A typical Run will gain about 5 yards; a Short Pass will gain about
10 yards, and a Long Pass will gain 20 yards. However, your play’s success is determined by a combination of the offensive play, defensive play, offensive blocking scheme, defensive blocking scheme, and the Play Rotor result.
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