INSTRUCTIONS

PLAYERS: 2

EQUIPMENT: 12 red & 12 black pieces, game board

OBJECT: Capture all your opponent’s tokens.

SET-UP:Place the game board so that there is a black square to the left of each player. Using the black and red tokens, each player places four tokens on the first three rows nearest him or black squares i.e.. 12 tokens per player. Black always starts, and play is only on the black squares.

GAME PLAY: A token moves diagonally one square at a time, forward-not backward. If a token reaches the far side of the board it becomes a king (stack two playing pieces to indicate a king) and can now move diagonally in any direction. A token may also “leap-frog” over another token if there is a vacant square beyond and if the other token belongs to the opponent. The jumped token is removed from the board (captured). If a player fails to capture an opponent’s token the opponent’s token may on his next turn remove the offending token. This does not counts as his move.

WINNER: Play continues until one player wins by capturing all of his opponent’s tokens, or a draw is declared.

©2002 Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242 • Questions or comments? Write to us,

call 1.800.486.9787 or email customerservice@fundexgames.com • www.fundexgames.com

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Fundex Games 2620 manual Players