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HAND ONE
The first hand of High Five™ always begins with a double. Everyone calls for the “Big 6.” If no one has the Big 6, continue calling, “Big 5, Big 4,” and so on until a double is played. If neither player possesses a double, the hands are discarded and the dominoes are reshuffled and redrawn. Repeat this process until a double is found. The player who
has it will place the double at the center of the table. That player’s turn is over. The next player will join ends by matching suits.
EXAMPLE OF PLAY: | Butt ends together |
| to form a line like this! |
Always play the sides of
the doubles like this!
Here, the Big 6 was
the first domino played.
E N G L I S H
I N S T R U C T I O N S
A double used to start a game is always a spinner. This means that dominoes may be added to both the ends and sides of this double. In High Five™ only the first double on the board may be played as a spinner. Play on any other double may only continue on it’s sides.
HOW TO PROPERLY PLAY ON A SPINNER:
Dominoes are often called “bones,” “tiles” or “rocks.” Each bone is divided into two halves, or ends. The side is the lengthwise area of the domino. Dots, or pips, are grouped in a suit. Bones with an end without pips are known as “blanks.” Bones containing matching ends
ANATOMY OF A BONE
pips
side
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| Now the spinner is | |
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| closed, so it is okay | |
Play at least |
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one domino |
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here FIRST! |
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OBJECTIVE | end |
High Five™ is the same |
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professionals play on television! Players earn scoring chips by leaving
SET UP (TWO PLAYERS)
Each player selects a set of colored chips. The remaining chips are set aside and will not be used. Both players will count chips for their opponents to verify that the correct number of chips are in play. Each player begins with ten
Both players shuffle the dominoes by sliding them
Dominoes exposed while drawing must be accepted by the player exposing them. Players may either cup dominoes in their hands or stand each domino on its side to set up their hands. Bones that remain in the shuffled pile become the draw pile or boneyard.
Only one domino may be played per turn. If someone is unable to make a play, that player must draw one domino from the boneyard. If still unable to play, the player must continue to draw one domino at a time until a playable domino is drawn. If the boneyard is cleared, that player says “Pass” and the turn moves to the next player. Players must play a domino if able to do so (see “Bogus Play”).
HOW TO SCORE
Each time someone leaves open ends that add up to a multiple of five, that player is awarded that value in chips of the opponent’s color.
NOTE: when doubles are played, both ends count toward their value. This means that a double 6 counts as a 12, a double 5 as a 10 and so on. Once both sides have been joined with other dominoes, the double is closed and their pips no longer count toward the total.