Goal: Hop ‘til you drop!

Play: Take turns. On your turn, jump onto the Hop Pads in numerical order. If there’s just one Pad of a number, you must land on it with only one foot. If there are two Pads of the same number, you must land with both feet at the same time, having one foot on each Pad. If Pads are sideways or upside-down, you must land with your foot (or feet) matching the direction of the number on the Pad. Hop all the way from number 1 to number 10, and then spin around and hop the course in reverse, from 10 back down to 1.

Double Hop Pad: You can assign special rules to this Hop Pad, which you must do when you land on it. It can be placed anywhere in your layout. Some ideas are: spin around, touch the ground, shout something, sing something, clap, jump up and click your heels together, kick and clap your hands under your leg, yodel, say the alphabet, spell your name – jumping once for each letter, do the splits… anything you can think of… or make up a combination of moves. You must touch this Double Hop Pad with both feet simultaneously at least once.

Round Hop Pad: Like the Double Hop Pad, you can assign

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your own special rules to this Round Hop Pad, but you may only touch it with one foot or one hand.

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Fundex Games Hip Hopscotch manual Goal Hop ‘til you drop, Round Hop Pad Like the Double Hop Pad, you can assign