iii
Wand Emulation................................................................. 2-13
Wand Emulation Connection....................................... 2-13
Wand Emulation Transmission Rate............................ 2-14
Wand Emulation Polarity............................................. 2-14
Wand Emulation Idle....................................................2-15
Wand Emulation Data Block Size................................ 2-15
Wand Emulation Delay Between Blocks..................... 2-15
Wand Emulation Overall Checksum............................ 2-16
Chapter 3 - Output
Good Read Indicators ...........................................................3-1
Beeper – Good Read.......................................................3-1
Beeper Volume – Good Read.........................................3-1
Beeper Pitch – Good Read............................................. 3-2
Beeper Duration – Good Read....................................... 3-2
LED – Good Read.......................................................... 3-2
Number of Beeps – Good Read......................................3-3
Good Read Delay.................................................................. 3-3
User-Specified Good Read Delay.................................. 3-3
Scanner Trigger Modes......................................................... 3-4
Manual/Serial Trigger, Low Power................................ 3-4
Automatic Trigger.......................................................... 3-5
Presentation Mode.......................................................... 3-5
Hands Free Time-Out ...........................................................3-6
Reread Delay.........................................................................3-6
User-Specified Reread Delay......................................... 3-6
Centering Window................................................................ 3-7
Output Sequence Overview.................................................. 3-8
Output Sequence Editor..................................................3-9
Require Output Sequence............................................... 3-9
Multiple Symbols................................................................ 3-12
No Read ..............................................................................3-12
Video Reverse..................................................................... 3-12
Chapter 4 - Data Editing