Hasbro E-Pals Norbert manual Norberts Sleeping, Norberts Cleaning, Norberts Game Mode, Game 1 Eggs

Models: E-Pals Norbert

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The game ends when Norbert has made Hagrid stop three times.

NORBERT'S SLEEPING

The screen shows a 3-button code code composed of three letters: R(right), E(enter) and L(left). It is a random combination. You must perform the correct 3-code combination once to complete the game.

After the 3-button code has been shown, a white screen is shown. At this time, you should input the code. Once you input a wrong key, the pattern will be shown again.

Then NORBERT will go to sleep! To wake him up, enter the sleep mode and play the mini-game again, once again performing a 3 button code!

When NORBERT is asleep, he can't perform other activities! So you have to wake him up before playing any other games!

NORBERT'S CLEANING

You're playing as Hagrid. Press LEFT, ENTER (Center) or the RIGHT button to follow the Norbert's step 3 times in a row to finish the game. So when NORBERT goes left, you should press LEFT.

Once NORBERT moves to the center, you should press ENTER immediately. When NORBERT goes either left or right, press the corresponding (LEFT or RIGHT) button immediately. You only need to press the correct button ONCE for each step.

NORBERT'S GAME MODE

Once you enter the game mode, you can use your LEFT and RIGHT buttons to toggle through four different games to choose from. When you decide on which of the four games you want to play, press the ENTER button and enjoy!

GAME 1: EGGS

Eggs will be falling from the top of the screen, one on the left, one on the right, and one in the center. You have to press to press either the LEFT, RIGHT, or ENTER (center) button to move the finger to the position of the Ridgeback dragon egg and break it. Do it 5 times to complete the game.

GAME 2: CARRYING THE CRATE

Harry and Hermione have to carry the heavy crate holding NORBERT up a marble staircase. When the stairs curve left, press the LEFT button 3 times.

When the stairs curve right, press the RIGHT button 3 times.

When the staircase moves straight ahead, press the ENTER (center) button 3 times.

The stairs will curve three times. You have to make 3 correct moves to complete (win) the game.

GAME 3: CHICKEN FEATHERS

There are two feathers falling from the top of the screen at different speeds. You play as NORBERT. Press the LEFT, RIGHT or ENTER button to move to the corresponding position of the feather and press the SAME button again to catch the feather.

Norbert has to "track" 8 out of 10 feathers for you to win this game.

GAME 4: TAIL WAGGING GAME

Norbert likes to hit Hagrid's boot with his tail! You have to press the LEFT, RIGHT, or CENTER button to move to the position of Hagrid's boot as the boot moves lower on the screen. Then press the SAME button again in time to thwack the boot with your tail!

Do it 5 out of 25 tries to complete (win) the game.

FANG ACTIVITIES

When you play with FANG (after two great days with NORBERT or after entering the secret code to activate FANG sooner), you can also play games with Fang and keep his score, too!

FANG'S FOOD

Hagrid throws large T–bone steaks to FANG. Yum-Yum!

The steak will fall from Hagrid's hand either left, right or from the center of the screen. You have to guess in which direction each steak will fall – and then press the LEFT, RIGHT, or ENTER (center) button to catch and eat the steak.

Catch 3 steaks to complete (win) the game.

FANG'S SLEEPING

The sleeping activity works the same as NORBERT's sleeping. The screen will show a 3–code combination composed of L, R or E. You have to enter this 3 part code correctly to have FANG sleep. Then when you want to wake him up, go back into the sleep activity, see the 3–part code flash on screen and repeat the code to wake him up!

When FANG is asleep, he can't perform other activities! So you have to wake him up before playing any other games!

FANG'S CLEANING

Hagrid washes himself in a wooden bucket. Press the LEFT button when Hagrid appears in his bucket on the left. Press the RIGHT button when Hagrid appears in his bucket on the right. Press the ENTER button when Hagrid appears in his bucket in the center of the screen.

Do it three times to complete (win) this game.

GAME 1: CATCH AND FETCH TREE BRANCHES

You play as FANG. Hagrid throws large tree branches. The tree branch will first appear at the upper left corner. It may fall vertically or fly horizontally. You have to guess where the tree branch will fall – and then press either the LEFT, RIGHT, or ENTER (center) button to catch the tree branch.

Do it 5 out of 7 to complete (win) the game.

GAME 2: BURIED BONES MYSTERY

FANG has buried the bones from the T-Bone steaks he eats. They are buried near Hagrid's hut and hidden from view. You must press the LEFT or RIGHT button to guess the mystery spot where the bones are buried!

You will have 10 chances to collect 7 bones to win this game!

GAME 3: FINDING HARRY

FANG is the Forbidden Forest with Hagrid, trying to find HARRY POTTER™. You play as FANG. Wherever you see Harry's footprint, go in that direction by pressing LEFT, ENTER (center), or RIGHT.

"Track" 8 out of 10 footprints to win the game.

GAME 4: CAULDRON COOKING GAME

There are two leaves falling from the top of the screen in different directions. As each leaf falls to the lowest position, press the LEFT, RIGHT, or ENTER (Center) button to catch the leaves for cooking!

Catch 5 out of 7 leaves to complete the game.

5Inserting The Batteries

To insert the battery, have an adult open the battery compartment cover at the back of the game. (Loosen the screws holding the battery door onto the back of the unit and remove the door.) Insert 1 CR2032 battery (included), making sure to align "+" and "-" as shown.

CAUTION: Batteries should be replaced by an adult.

Not suitable for children under 36 months, may contain small parts.

To ensure proper function :

– Battery installation should be done by an adult.

Non-rechargeable batteries are not to be recharged.

Rechargeable batteries are to be removed from the toy before being charged (if removable).

Rechargeable batteries are only to be charged under adult supervision

(if removable).

– Only batteries of the same or equivalent type as recommended are to be used.

– Batteries are to be inserted with the correct polarity.

– Exhausted batteries are to be removed from the toy.

– The supply terminals are not to be short-circuited.

Do not mix old and new batteries.

Do not mix alkaline, standard or rechargeable batteries.

DO NOT DISPOSE OF BATTERIES IN FIRE, BATTERIES MAY EXPLODE OR LEAK.

6Caution / Deffect Or Demage

High temperature will destroy

Do not use a pencil or pin

the unit.

to press the RESET switch.

Do not leave unit in direct

Use a ball-point pen.

sunlight.

 

Do not press the liquid crystal

Clean only with a piece of

display and avoid heavy shock

soft dry cloth.

or the display may fail.

 

Replace batteries at the first sign of erratic operation.

If a part of your game is damaged or something has been left out, DO NOT RETURN THE GAME TO THE STORE. The store doesn't have replacement parts. Instead, write to us at:

Tiger Repair Department.

1000 N. Butterfield Road, Unit 1023, Vernon Hills, IL 60061, U.S.A.

In your note, mention the name of your game, your game's model number, and tell us briefly what the problem is. Also include sales slip, date, place of purchase and price paid. We will do our best to help.

790-Day Limited Warranty

Tiger Electronics (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use or other causes not arising out of defects in materials or workmanship.

During this 90-day warranty period, the product will either be repaired or replaced (at Tiger’s option) without charge to the purchaser, when returned with proof of the date of purchase to either the dealer or to Tiger.

Product returned to Tiger without proof of the date of purchase or after the 90-day warranty period has expired, but prior to one year from the original date of purchase, will be repaired or replaced (at Tiger’s option) for a service fee of U.S.$6.75. Payments must be by check or money order payable to Tiger Electronics.

The foregoing states the purchaser’s sole and exclusive remedy for any breach of warranty with respect to the product.

All product returned must be shipped prepaid and insured for loss or damage to:

Tiger Repair Department.

1000 N. Butterfield Road, Unit 1023, Vernon Hills, IL 60061, U.S.A.

The product should be carefully packed in the original box or other packing materials sufficient to avoid damage during shipment. Include a complete written description of the defect, a check if product is beyond the 90-day warranty period, and your printed name, address and telephone number.

THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY. ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS TIGER PRODUCT.

Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages, so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.

For more information about Tiger Electronics, our products and special promotions, please visit our Web Site at: www.tigertoys.com

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:

(1)this device may not cause harmful interference, and

(2)this device must accept any interference received, including interference that may cause undesired operation.

Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment.

NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

Reorient or relocate the receiving antenna.

Increase the separation between the equipment and receiver.

Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.

Consult the dealer or an experienced radio TV technician for help.

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®, TM, & © 2001 Tiger Electronics,

HARRY POTTER,characters, names

and all related indicia are trademarks

a division of Hasbro, Inc. All Rights Reserved.

of and © Warner Bros.

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For more information on Harry Potter

North Yorkshire HG1 1EL, United Kingdom.

visit www.harrypotter.com. For more

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information on this specific product visit

Printed in China

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Hasbro E-Pals Norbert Norberts Sleeping, Norberts Cleaning, Norberts Game Mode, Game 1 Eggs, Game 2 Carrying the Crate