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Intel
UMPC manual
1
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10
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10 pages, 192.96 Kb
Best Practices
in Game Design for
the Ultra-Mobile PC
by Matt Gillespie, Michael Finkel
and Victoria Bailey
Contents
Main
Page
2.2 Clickability of Buttons and Other Elements
2.3 Game Window Size
3 Touch Screen Considerations
3.1 Accurate Interpretation of Tap-Only Touch Screen Input
3.2 Accurate Touch-Screen Mapping
3.3 Alternatives to Hover-Over Effects
3.4 Accommodating Right-Click Functionality
4 Form Factor Considerations
4.1 CD-ROM Drive
4.2 Limiting the Need for Diverse Command Inputs
4.3 Addressing Keyboard Requirements
5 Conclusion