
©
 National Instruments Corporation 9 LabWindows/CVI Release Notes for Windows
Changes to the LabWindows/CVI Development EnvironmentThis section contains information on several enhancements to the LabWindows/CVI 
development environment.
Debugging DLLs in Windows 95/NT
You can now debug DLLs in the LabWindows/CVI development environment. Refer to the 
DLL Debugging (Windows 95/NT Only) section in Chapter 3, Project Window, of the 
LabWindows/CVI User Manual for more information on different ways to debug DLLs, 
location of files required for debugging DLLs, and what restrictions apply.
DLL Debugging Menu Item (Windows 95/NT Only)
This command applies only when you set the Target item in the Build menu to 
DynamicLink Library. If the DLL Debugging command is enabled when you create a 
DLL, LabWindows/CVI includes debuggable code in your DLL and generates an extra file 
that contains a symbol table and source position information necessary for debugging. The 
extra file has the same pathname as the DLL except that its extension is .cdd.
samples\sdk\
stdio\demo.prj Uses SDK to change Standard Input/Output 
window appearance
taskbar\taskbar.prj Creates icon on system taskbar
printlst\printlst.prj Queries system for available printers
glaux\glauxdem.prj Demonstrates using OpenGL Glaux library 
for3D rendering
samples\sdk\threads\
multipnl\multipnl.prj Demonstrates using UIR panels in 
multiple threads
onepanel\onepanel.prj Demonstrates using non-UIR threads
samples\userint\
scaling.prj Demonstrates UIR panel scaling
Table 2.  New Sample Projects (Continued)
Filename Description