APPENDIX A

 

 

TM

 

 

 

USING GRAPPLER CONMANDS WITHIN A PROGRAM

 

The following table illustrates how a few Grappler commands would be

used within a program:

 

 

 

 

INTEGER BASIC

 

DESCRIPTION

 

 

 

 

TM

PRINT “CTRL-D”;”PR#l”

10 PRINT CHR$(4);”PR#l"

Turns on Grappler

 

 

 

If you are not

 

 

 

using DOS (disk

 

 

 

operating SYSTEM)

 

 

 

thEn enter the line

 

 

 

as: PR#1

2Ø PRINT “CTRL—I”: “8ØN"

20 PRINT CHR$(9);”8ØN”

Set line length to

 

 

 

columns and turn

 

 

 

off Apple video

3Ø PRINT “TESTING”

3Ø PRINT “TESTING”

Prints “Testing”

 

 

 

on the printer

4Ø POKE 36,5Ø:PRINT”TESTING”

4Ø PORN 36,5Ø:PRINT”TESTING”

Tabs to the 51st

 

 

 

column and prints

 

 

 

“Testing”

5Ø PRINT “CTRL-I”; “CTRL-A”

5Ø PRINT CHR$(9);CNR$(l)

Charges tha CTRL-I

 

 

 

command character

 

 

 

to CTRL—A

60 PRINT “CTRL-A” “1ØL”

6Ø PRINT CHR$(l);”lØL”

Sets left margin to

 

 

 

1Ø, notice use of

 

 

 

new command

 

 

 

character,CTRL-A

7Ø PRINT THE GRAPPLER”

7Ø PRINT “THE GRAPPLER"

Prints “The Grappler”.

 

 

 

Notice printing

 

 

 

starts at 1Øth column.

8Ø PRINT “CTRL—D”"PR#Ø"

8Ø PRINT CHR$(4);’PR#Ø”

Turns off Grappler.

 

 

 

If you are not

 

 

 

using DOS enter the

 

 

 

line as: 8Ø PR#Ø

NOTES:

Whenever you see CTRL—I enter the command, control I, as explained in the section “Text Features”. For example, since control characters don’t appear on the screen line 1Ø will look like this: 1Ø PRINT ““;"PR#1"

When tabbing past 4Ø columns, you must set the line length greater than 4Ø (OTRI—InK) and then use the POKE 36,n command shown above.

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