E
Model 74022
For 1 to 4 players / Ages 8 and up
INSTRUCTION MANUAL
P/N 82392400 Rev.A
Get off of the couch and into the game!
Whether you are hitting a home run or making a double play, Play TV Baseball 3 brings the fun and excitement of baseball into your living room! Pitch, bat and play the field, just like the real thing!
SETTING UP
• SOFT BAT ASSEMBLING
To assemble your Play TV Baseball 3 bat please insert the soft bat tip into the plastic handle until you hear a click.
Note: This is a one time assembly. To avoid damage please do not use the bat without the soft tip attached.
Bat Tip
Bat Handle
• BATTERY INSTALLATION
On the back of the main unit, loosen the screw on the battery compartment and insert four
(4)“AA” (LR6) batteries as indicated inside the compartment (alkaline bat- teries recommended). Replace
the battery compartment door.
NOTE: Batteries in the Main Unit should give you about 10 hours of game play (if alkaline batteries are used). The game will not operate normal- ly when the batteries begin to run low. The screen may be blurred and resetting the
game may not work. Be sure to install fresh batteries. There is also no memory function. All game data will be erased when the power is turned off or batteries are replaced.
On the bottom of the bat handle loosen the screws on the battery com- partment. Insert two (2) “AA” (LR6) batteries, aligning the positive (+) and negative
ADULT SUPERVISION IS RECOMMENDED WHEN INSTALLING BAT- TERIES.
• TV CONNECTION
NOTE: To connect Play TV Baseball 3 directly to a TV, the TV must be equipped with audio and video input jacks. They are commonly found on the front of the TV near the contrast, color and picture adjustment controls or on the rear of the TV near the antenna and cable/satellite jacks.
If your TV does not have audio and video input jacks, you may connect Play TV Baseball 3 through a VCR connected to your TV.
Please note: If your TV does not have AV Input Jacks, you can connect your game through your VCR or use an RF Modulator. RF Modulators can be purchased at most electronic stores.
• CONNECTING TO A VCR
To connect Play TV Baseball 3 to your VCR, insert the yellow video plug from the Main Unit into the
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING CABLES TO A TV AND VCR.
BUTTON FUNCTIONS
HOME PLATE CONSOLE
ON/OFF
ENTER | DIRECTIONAL PAD |
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POWER – Pressing the Power Button will turn Play TV Baseball 3 on or off.
DIRECTIONAL PAD – Used to navigate the menu screens. Press Enter to make your selection.
ENTER – Used to make selections in menu screens.
BALL CONTROLS
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/ENTER |
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DIRECTIONAL PAD – Use the directional pad to aim pitches, select bases to throw to when fielding and to navigate menu screens.
THROWING – Make throwing motion when fielding and pitching.
BAT CONTROLS
STEAL RESET
BUNT
SWING – Stand over the main console when swinging.
BUNT BUTTON – Use the bunt button in gameplay to bunt.
STEAL BUTTON – Use the steal button in gameplay to have a runner steal a base.
RESET BUTTON – Press to reset bat.
GETTING STARTED
WARNING: Make sure you place the Home Plate Console on the floor in front of the TV, located far enough from the TV and any other objects or people to avoid striking anything or anyone when you swing the bat.
AT BAT
IMPORTANT SAFETY NOTE: Before beginning game play, make sure to place your bottom batting hand through the Safety Strap on the bottom of the bat handle.
SWING AWAY – Take your stance over home plate and wait for the pitch. Swing the bat to hit the pitch. The batter’s timing and force will deter- mine direction and distance.
BUNTING – The batter must hold down the bunt key on the bat. This can be done anytime; when the pitcher is standing on the mound, the pitcher is in the windup, or after the ball has been pitched. A ball will only be bunted if it passes through the strike zone.
STEALING BASES – At any stage of the pitching routine, the batter can choose to have one of their runners attempt to steal a base. The batter can make a runner steal by pressing the steal button on the bat.
THROWING THE BASEBALL
Warning: When making the throwing motion, you must never let go of the baseball. Doing so can damage the game, damage whatever it hits, or injure whomever it hits.
PITCHING – The pitcher uses the directional pad to move the Ball Aim Indicator on the screen. To pitch the ball, the player must make a throw- ing motion while holding down a combination of the A, B, or C buttons. The ball indicator will disappear and the pitcher will perform his
FIELDING – Once the ball is fielded, select which base, by using the directional pad on the ball, then make a throwing motion. The selected
level of difficulty will effect how fielding is performed: When “Minors” level is selected, the game automatically throws to the best base. In “Majors”, the player has to press (on the
PLAYING PLAY TV BASEBALL 3
If your Play TV Baseball 3 is connected to your TV, turn on the TV, then set the TV to the appropriate video input mode (see
Using either the directional pad on the ball or on home plate, you will be able to scroll through the menu options (Play Ball, Quick Start, Mini Games, Options). The currently selected option will be highlighted. Using the bat, the ball or the enter key (see button functions section of this manual) to make your selection.
You can choose from 2 different modes of
•Choose # Players – 1 to 4 Players
•Select Home Team – Choose team by scrolling through a list of six- teen (16) teams.
•Select Away Team – Choose team by scrolling through a list of sixteen
(16)teams.
•# of Innings – Choose 3, 6 or 9 innings.
•Batting Stance – Choose right handed or left handed.
Note: Pressing Left or Right will switch between the players, while pressing Up and Down will toggle between a
PLAY BALL /
QUICK START – In this mode, after choosing the number of players, a full game will start with the following settings:
•Home and Away teams will be selected randomly
•All players will be assigned
•Choose Sides
o One Player = Home Team
o Two Players = 1P Home, 2P Away
•Home Run Derby
In this mode, the player(s) will attempt to hit as many homeruns as pos- sible before their turn ends. Each player is given 10 outs before their turn is over. The player with the most home runs wins. The following rules apply to Home Run Derby:
•Any hit that is not a home run is an out
•Any pitch that is swung at and missed will be considered an out
•If the player does not swing at a pitch, this will not be considered a strike and will not be counted as an out
Note: When the current player gets their 10th out, the player can pass the bat to the next player. When the next player is ready, they can swing the bat to start their turn.
•Make the Play
In this mode, the player(s) will play as the fielding team and attempt to make the correct play depending on where the ball is hit and how many runners are on base. Before the ball is hit the following information is given to the player:
•Which player is in the field, “Player 1”
•Number of runners on base
•Bases that are occupied by runners
•Number of outs
The player will pitch the ball (any pitch) and a computer controlled bat- ter will hit the ball to a location in the field. The player will attempt to throw the ball to the correct base or bases that best suit the current sit- uation. After the play is finished, the play will be scored on the follow- ing:
•100 points per out
•25 points will be deducted for throwing to the wrong base
(Note: this will also be deducted if the player misses the opportunity for a double or triple play)
•50 points will be deducted for any runner that scores
Difficulty Levels – From the main menu, the player can adjust the games level of difficulty. Play TV baseball has 3 levels of difficulty:
•Minors: Fielding is done automatically, batting and pitching are EASY
•Majors: (default difficulty setting): The player has to press the correct base (on
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DIFFICULT
If a player’s controlled team is batting and they are playing against a computer controlled team, then the screen will prompt the player to “Swing the Bat to Begin”. When the player swings the bat, this indicates