E
TM
MODEL 76014
For 1 to 2 players / Ages 8 and up
INSTRUCTION MANUAL
P/N 82398600 Rev.A
Look out! Quicksand, conveyor belts and trap doors are just a few of the obstacles you'll encounter in Radica® Digital Labyrinth™. Tilt the console to steer your way through a series of challenging mazes, and try to stay one step ahead of the deadly spiders.
JUMP/SELECT | JUMP/SELECT |
START/PAUSE | VMS RESET |
BUTTON FUNCTIONS
Jump/Select – Press either button to turn the game on. These buttons will confirm your selection in the Menu Screen. You will also use these buttons to jump over obstacles.
Start/Pause – Press this button to turn the game on. Quickly start a game by pressing this button when the “Get Ready” screen is showing. Use this button to con- firm your selection in the menu screens. Pressing this button also pauses game play.
VMS™ Reset - Resets the tilting mechanism.
VMS™ - Digital Labyrinth™ uses Radica’s patented VMS Virtual Motion Sensors™. This allows you to tilt the game left, right, forward and backwards to toggle between selections and move during game play.
Reset – Insert a blunt point into the RESET BUTTON to reset the game settings.
CAUTION: Pressing the reset button will erase your high score.
Sound - Controls game volume. Press the Sound button and tilt the console back and forth to scroll up and down through the volume bars. When you are finished, press the Sound button again or the Jump/Select button to confirm your selection. (While in Sound Mode, gameplay is paused.)
PLAYING DIGITAL LABYRINTH™
•Press the Start/Pause button to start the game. You will see a brief animation.
•To bypass the animation and go to the Menu Screen, press the Jump/Select button.
•To bypass the Menu Screen, press the Jump/Select
button until you see the "Get Ready" screen. You will play with the default settings (one player, level one, medium volume).
Note: If the game is inactive for 30 seconds, deadly spi- ders will appear and end your three lives. The game will scroll between the "Game Over" and "High Score" screens for 30 seconds and turn off.
SETTING YOUR GAME PREFERENCES Once you press the Start/Pause button, set your Game
Preferences by toggling through each menu option by press- ing the Jump/Select button. Preferences will be displayed in the following order:
Players - Digital Labyrinth™ can be played by one or two players.
•Tilt the console to the left and to the right to select one or two players. The current selection will become high- lighted.
•Press the Jump/Select button to lock in your selection.
Level the Unit – Level the unit so that the VMS™ will cali- brate for accurate game play.
Select Level – There are twenty game levels, gradually increasing in difficulty.
•Tilt the console to the left and to the right to select your game level. The selected level will become highlighted.
•Press the Jump/Select button to confirm your selection.
NOTE: If there is no activity on the brief animation screen for about 30 seconds, the game will turn off. Press the Jump/Select or Start/Pause buttons to turn the game back on.
MAZES
Digital Labyrinth™ features four mazes. After completing the fourth maze, you will return to the first maze, but the obstacles in the maze will be moving faster, making each level progressively harder. You will play through the mazes five times, for a total of twenty levels.
NAVIGATING THE MAZE
Steer your ball through the maze by tilting the hand-held console.
•To move the ball forward, tilt the console forward.
•To move the ball backward, tilt the console backward.
•To move the ball to the left, tilt the console to the left.
•To move the ball to the right, tilt the console to the right.
Helpful Hint: Follow the single line in the middle of the maze to make sure your ball is headed in the right direc- tion.
LIVES
Each player starts the game with three lives. If you do not avoid an obstacle, you will lose one of your lives and start back at the beginning of the maze.
OBSTACLES
As you navigate each maze, you will encounter a number of obstacles. You earn points by closely touching each obstacle. Points will flash for the obstacle if you are suc- cessful. Steering around an obstacle entirely will not earn you points. You will lose one life for each obstacle you do not avoid.
Hole
Press the Jump/Select button to jump over a Hole. If you fall into a Hole, you will lose one life. You must navigate close to a hole to earn points for that hole.
Trap Door
When you first encounter a Trap Door, it may be closed and invisible. You will have to act quickly to avoid falling into a Trap Door as it opens. A Trap Door can be jumped over or rolled over when completely shut.
•Press the Jump/Select button to jump over a Trap Door.
•If you fall into a Trap Door, you will lose one life.
Hint: If you see a break in the single line, it probably indi- cates that a trap door exists.
Conveyor Belt
Conveyor Belts move in one direction, scrolling faster in the higher levels. Once your ball comes into contact with a Conveyor Belt, it becomes very hard to navigate.
Quicksand
When you encounter Quicksand, roll over it quickly or your ball will sink.