Editing settings | PARAM LIST parameters
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FR-3s/FR-3/FR-3sb/FR-3b V-Accordion
Treble Valve Noise
(Off, –40~“Std”~40, Default setting: Std)
You will probably agree that electronic
sounds must not only reproduce the
basic timbre of an existing sound, but also the original
instrument’s behavior and typical “noises” in order to be
perceived as authentic. In the case of a guitar that
would be the sliding noise of the fingers. An accordion,
on the other hand, produces mechanical valve noises
that cannot be suppressed on an acoustic instrument.
Use this parameter to specify how prominent the noise
produced by the simulated Treble valves should be.
Bass Button Noise
(Off, –40~“Std”~40, Default setting: Std)
The bass section of almost all accordion
instruments can be played via buttons.
Such buttons produce a typical noise when pressed.
Use this parameter to specify how prominent that but-
ton noise should be.
Bass Reed Growl
(Off, –40~“Std”~40, Default setting: Std)
This parameter allows you to simulate
the typical noise a bass reed makes just
before it stops vibrating altogether (a kind of “musical
flatulence” if you will). Each instrument of the accor-
dion family produces its own typical growl.
Use this parameter to specify how prominent that
growl should be.
Free Bass Button Noise
(Off, –40~“Std”~40, Default setting: Std)
The bass section of almost all accordion
instruments can be played via buttons.
Such buttons produce a typical noise when pressed.
Use this parameter to specify how prominent that but-
ton noise should be in Free Bass mode.
Free Bass Reed Growl
(Off, –40~“Std”~40, Default setting: Std)
This parameter allows you to simulate
the typical noise a bass reed makes just
before it stops vibrating altogether (a kind of “musical
flatulence” if you will). Each instrument of the accor-
dion family produces its own typical growl.
Use this parameter to specify how prominent that
growl should be in Free Bass mode.
Metronome Tempo
(20~250, Default setting: 120) This
parameter allows you to set the metro-
nome tempo. See page 32 for details.
Metronome Time Sign
(1~8, Default setting: 1) This parameter
allows you to set the metronome’s time
signature. See page 31 for details.
Metronome Level
(Off, 1~3, Default setting: 2) This param-
eter allows you to change the metro-
nome’s level when it is too loud or too
soft. See page 32 for details.
Reverb Type
This effect creates the impression that
you are playing in a concert hall, a
church or a room. It adds “depth” to the
sound. This is where you can specify what kind of effect
the Reverb processor should generate.
This parameter is a “Macro” function that recalls suit-
able preset values for all reverb parameters (which have
been preset at the factory). The available options are:
The overall reverb level can be set with the [REVERB]
knob on the front panel.
Chorus Type
Chorus broadens the spatial image of the sound, adding
richness. You can choose from 8 types of chorus.
This parameter is a “Macro” function
that recalls suitable preset values for all
Chorus parameters (which have been
preset at the factory).
The available options are:
The overall chorus level can be set with the [CHORUS]
knob on the front panel.
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[1] Room1
[2] Room2
[3] Room3
These reverbs simulate the reverberation
of a room. They provide a well-defined
spacious reverberation.
[4] Hall1
[5] Hall2
These reverbs simulate the reverberation
of a concert hall with a deeper reverbera-
tion than the Room Reverbs.
[6] Plate* This effect type simulates a plate reverb
(a studio device using a metal plate to
simulate natural Reverb).
[7] Delay This is a conventional delay that produces
echo effects.
[8] PanningDly This is a special delay in which the
delayed sounds move left and right. It is
effective when you are listening in stereo.
[1] Chorus 1
[2] Chorus 2
[3] Chorus 3
[4] Chorus 4
These are conventional Chorus effects
that add spaciousness and depth to the
sound.
[5] FBack Chr This is a Chorus with a Flanger-like effect
and a soft sound.
[6] Flanger This is an effect that sounds somewhat
like a jet airplane taking off or landing.
[7] Short
Delay*
This is a delay with a short Delay time.
[8] ShortDly FB This is a short delay with many repeats.
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