Pickups

Pickups

There are two kinds of Pickup items found around each course: normal and super. Normal Pickups are identified by a question mark, and give you a random Pickup item. Super Pickups are identified by an exclamation mark, and will give you a fixed high-power Pickup item depending on its location.

Only one Pickup item can be carried in stock. A different item cannot be picked up until the stocked item has been used. However a super pickup will supersede the existing weapon. Pickup items are as follows:

Hot Rod

Gives you a boost of speed, and pressing the Use Pickup button a second time causes an explosion that’ll slow down nearby opponents. Watch the gauge on its back carefully though—leave it too late and it’ll blow up in your face.

Ice Cannon

Fire 3 snowballs at opponents to slow them down. Hit the same opponent with all 3 to freeze them solid.

Twister

Homes in on an opponent and spins them out of control.

Blow Fish

Drop a puffer fish on the track, which will blow up when hit.

RC Car

A remote controlled counterpart to your own vehicle with a stick of dynamite strapped to it. Locks onto an opponent and BOOM!

Glove

Shields you from projectiles for a limited time. Gloves can even catch the weapon for your own use.

Swarm

Send a swarm of disgruntled bees after the player furthest in front to block their progress.

Boost

Exactly what it says on the tin. A quick boost of speed that’s handy for catching up with opponents.

Firework

A single shot weapon that bounces off walls.

Note: Certain weapon items can be fired at rivals behind you by holding the left stick down (or holding down the Down cursor key) and pressing the use pickup button.

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Sega 10086611083, 10086690644 manual Pickups, Hot Rod, Ice Cannon, Twister, Blow Fish, RC Car, Glove, Swarm, Boost, Firework