No.20720/20725

8+

TM

OPERATING INSTRUCTIONS

BATTERY INSTALLATION (batteries included)

• Unscrew the battery cover with a Phillips screwdriver.

• Insert 2 “AAA” batteries with the positive (+) and negative (-) ends facing in the proper direction as indicated in the battery compartment. (see Fig. 1)

• Replace the cover.

SAFETY BATTERY USAGE

 

 

 

 

 

 

 

 

 

Fig. 1

• Different types of batteries or new and used batteries are not to be mixed.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-rechargeable batteries are not to be recharged.

 

 

 

 

 

 

 

 

 

 

• Rechargeable batteries are to be removed from the toy before being charged.

CAUTION: Changes or modifications not expressly

• Rechargeable batteries are only to be charged under adult supervision.

approved by the party responsible for compliance could

• Only batteries of the same or equivalent type as recommended are to be used.

void the user’s authority to operate the equipment.

• Batteries are to be inserted with the correct polarity.

NOTE: This equipment has been tested and found to

• Exhausted batteries are to be removed from the toy.

comply with the limits for a Class B digital device,

• The supply terminals are not to be short-circuited.

pursuant to Part 15 of the FCC Rules. These limits are

• Do not dispose the batteries in fire, batteries may leak or explode.

designed to provide reasonable protection against

harmful interference in a residential installation. This

• Batteries should be replaced by an adult.

equipment generates, uses and can radiate radio

• Please keep details for future reference.

frequency energy and, if not installed and used in

• Alkaline batteries are recommended.

accordance with the instructions, may cause harmful

CAUTION

interference to radio communications. However, there is

no guarantee that interference will not occur in a

• Adults should replace batteries.

particular installation. If this equipment does cause

• Not suitable for children under 3.

harmful interference to radio or television reception,

• May contain small parts.

which can be determined by turning the equipment off

• Do not dispose of batteries in fire; batteries may explode or leak.

and on, the user is encouraged to try to correct the

This product contains glass, which may cause injury if broken.

interference by one or more of the following measures:

• Reorient or relocate the receiving antenna.

 

CARING FOR YOUR DEVICE

• Increase the separation between the equipment and

• If the display becomes dim or malfunctions, replace the batteries.

receiver.

• After replacing batteries, switch to BEG or ADV to ensure proper functioning.

• Connect the equipment into an outlet on a circuit

different from that to which the receiver is connected.

(In most cases, game malfunctions are due to weak batteries.)

• Consult the dealer or experienced radio/TV technician

• In an environment with electrostatic discharge, the product may malfunction

for help.

and lose memory. In this case switch OFF and then turn to BEG or ADV.

 

 

 

 

 

 

 

 

 

 

If the product malfunctions after switching to BEG or ADV, use the tip of the stylus to activate the pinhole RESET button located on the back of the product to reset the game or simply switch to OFF and back to BEG or ADV.

GAME PLAY

OBJECT:

Backlight Switch

FILL IN THE GRID SO THAT EVERY ROW, EVERY COLUMN AND

Stylus slot

EVERY 3 X 3 BOX CONTAINS THE NUMBERS 1 THROUGH 9.

 

8. The time clock at the top of the screen keeps track of the time it takes to complete the puzzle.

SCREEN

9.Pause the game by touching the PAUSE icon located on the upper right of the screen. To continue playing touch the PAUSE icon again.

10.After 4 minutes without play, the game will turn off automatically. Touch the screen anywhere and

hold for 2-5 seconds with the stylus to resume the game. Please note that when the game resumes it will be in the PAUSE mode. Touch the PAUSE icon to continue playing.

11.The screen contrast can be adjusted by first touching the PAUSE icon at the top of the screen. The numbers 1 through 9 will appear on the bottom of the screen. 1 is the lightest and 9 is the darkest. Touch the number to set the desired contrast.

12.Turn the sound on and off by touching the SOUND icon located on the upper right of the screen.

13.At any time during the game, the answer to the puzzle can be viewed for 5 seconds by touching ANS located on the upper left of the screen. This feature can only be used 3 times in BEGINNER mode and 3 times in ADVANCED mode during the course of a puzzle.

14.When the player completes the puzzle, DONE will be displayed onscreen. Touch the screen anywhere with the stylus to return to the main menu.

15.RESET the game by activating the pinhole RESET button located on the back of the product.

ILLUMINATION FEATURE: Now you can play Sudoku anytime! To turn on the light and illuminate the screen, slide the switch at the top of unit to the right (ON position). To turn off the backlight, slide the switch on the top of the unit to the left (OFF position).

NOTE: This feature will automatically turn off if the unit enters sleep mode. When the player touches the screen anywhere with the stylus, the unit will exit sleep mode and the light will automatically turn back on if the switch is still in the ON position.

If the player turns the unit OFF, the backlight will not turn on regardless of whether the Backlight Switch is in the ON position.

Sudoku Notes Feature

1.Players can now place multiple numbers in the same box as ‘placeholders’ until ultimately deciding which number should remain in the box through logical elimination.

2.To activate the NOTES feature, touch the N icon at the top of the screen with the stylus. Touch the number at the bottom of the screen you wish to select and then touch the box within the grid to place it. The black triangle in the corner of the box will flash to symbolize that this is now an activated ‘NOTES’ box.

NOTE: You must touch the N icon each time you select a NOTES number to be entered.

3.To add another number to the box, touch the N icon with the stylus again, then one of the numbers 1-9 at the bottom of the screen and add it to the box. The player can add as many NOTES numbers to the same box as they like. To show all the placeholder numbers within each box, each NOTES number remains onscreen for 2 seconds and then changes to the next NOTES number.

4.For example, if a 7 and a 4 are placed in the box, 7 would remain onscreen for 2 seconds and then would become a 4. The 4 remains onscreen for 2 seconds and then changes back into a 7.

5.This cycle continues until the numbers are finalized. To finalize the number, select the number from the bottom of the screen and touch the square again. If correct, the number is accepted, the black triangle in the corner disappears, and the other NOTES numbers disappear. If incorrect, the finalized number will flash in Beginner Mode.

Sudoku Solver

1. Solve any puzzle from your favorite source with the NEW Sudoku Solver! To begin, slide the switch from the OFF position

and choose either BEGINNER or ADVANCED mode.

2. You will be able to choose between two options: PLAY (1) or SOLVE (2). Using the stylus, touch the number 2 on the

bottom left side of the screen to input and solve a Sudoku puzzle.

3. The screen will then change to a blank 9 x 9 grid. Using the stylus, fill in the grid by first touching the number at the bottom

of the screen you wish to select and then touching the box within the grid to place it.

4. Once you fill in all the numbers from the puzzle you want to solve, touch DONE at the top of the screen with the stylus.

5. The screen will then display“SOLVED”and give you a choice between two options: DONE or ANS.

NOTE: Before touching DONE with the stylus, ensure that the inputted numbers are in the correct arrangement. If the

1.To begin slide the switch from the OFF position and choose either BEGINNER or ADVANCED mode.

2.You will be able to choose between two options: PLAY (1) or SOLVE (2). Using the stylus, touch the number 1 on the bottom left side of the screen to play a Sudoku puzzle.

3.Using the stylus, select Level 1, 2, 3 or 4 by touching the numbers 1, 2, 3 or 4 on the bottom left side of the screen. 1 is easiest and 4 is the most difficult.

4.Once the selection has been made, a puzzle will appear on the screen. The amount of fixed numbers appearing on the grid is determined by the level selected. Fixed numbers are marked with a triangular tab. The higher the level the less fixed numbers appear.

5.Using the stylus fill in the grid by first touching the number at the bottom of the screen to be selected and then touching the box within the grid to place it. The blinking triangular tab points out the last entry made in the grid. Please note that in the BEGINNER mode any number that has been placed in an incorrect box will continue to flash to let you know that it is in the wrong place.

ILLUMINATED

1

numbers are placed in the incorrect boxes, the Solver will display“UNSOLVED”on the screen because it violates the

logical constraints of the puzzle.

• If you touch DONE with the stylus, you can play the puzzle you just entered on your Sudoku unit.Touch ANS

anytime during game play with the stylus to view a five-second flashing hint of the solution.

• If you touch ANS with the stylus, you can view the completed Sudoku puzzle.

Please note that this game is based on puzzles which have only one solution. Thus, there may be times toward the end of a puzzle where two different options for placing numbers are technically acceptable, but only one version is accepted as being correct by this handheld game.

Due to the varying reliability of Sudoku puzzle sources, there is a remote possibility that the Sudoku Solver will be unable to solve the inputted puzzle.

6.To CLEAR an entry, touch the C at the top of the screen and then touch the box on the grid to be cleared. A new number can now be entered in that box using the same steps as above. You can also directly place a new number in a filled box without clearing the previous number by touching a new number and then touching the box.

7.Once each of the numbers 1 through 9 has been placed correctly, the number will disappear from the bottom of the screen. If the numbers have all been placed correctly, a sound effect will be heard. If no sound effect is heard then one or more numbers have been placed incorrectly.

©2005 Techno Source.

Product specifications and colors may vary.

All Rights Reserved.

 

Questions? Comments?

® 30 Canton Road, Kowloon, Hong Kong

MADE IN CHINA

 

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IM-20720C

 

www.technosourceusa.com

 

 

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Techno Source 20725, 20720C manual Sudoku Notes Feature, Sudoku Solver, Safety Battery Usage, Caring for Your Device