ZOOMING MODE

All the droids can either appear in the foreground or in the background. If an enemy appears in the background you can’t shoot them in normal viewing mode. The only way to shoot them is by using the 2-Zoom Mode. You must press the 2-Zoom rocker switch, which will quickly give you a close up view of the background and your enemy.

WHEN A DROID APPEARS IN THE BACKGROUND, PRESS THE 2-ZOOM ROCKER SWITCH TO GET IN CLOSE AND DESTROY IT!

FIGHTING THE END BOSSES

There are two End Bosses you must defeat to complete your mission. The first End Boss is at the end of level 3 and the second one is at the end of level 6. You must first destroy the level 3 End Boss before you can complete level 3 and reach the main plaza in level 4. You must then destroy the level 6 End Boss to win the game. Each End Boss will require several shots at key locations to destroy them. When attacking an End Boss, if your shot makes a high pitch sound effect, this means the End Boss is taking damage. You must continue to shoot it at that same locations until you hear an explosion sound effect and see damage appear on that section of the End Boss. When all the sections are destroyed the End Boss will be defeated.

TRADE FEDERATION STARFIGHTER

The starfighter level 3 End Boss appears at the end of the hanger and is in walking mode. To destroy the starfighter you must first destroy its four wings. Each wing will take 15 shots to completely destroy them. After you destroy the wings you must then shoot the nose of the starfighter 20 times. While you are trying to destroy the starfighter it will also fire at you. The starfighter will only fire one shot at a time and will move quickly around the screen making it difficult for you to lock onto the sections of the wings you need to take it out. Once the starfighter is destroyed it’s onto level 4.

ONCE YOU LOCK ONTO A SECTION OF

THE WING THAT CAN BE DESTROYED KEEP

FIRING AT IT UNIT IT EXPLODES!

FEDERATION TANK

The Federation Tank will roll in at the end of level 6. You must destroy the tank so Anakin has a clear path to take off so he can reach the Trade Federation droid control ship and fire inside the main reactor. The Federation Tank will first appear in the far background and then move in closer. You must first take out the two side guns on either side of the tank. Each gun will take 25 shots to destroy. Once you destroy the two side guns you must destroy the main canon. The main canon will take 30 shots to destroy it. The tank will also move around the screen, making it difficult for you to lock onto the two side guns and the main canon.

THE FASTER YOU DESTROY THE TWO SIDE

GUNS THE LESS DAMAGE THE TANK CAN

INFLICT ON YOU, THEN GO FOR THE

MAIN CANON!

6. INSERTING THE BATTERIES

To insert the batteries, have an adult open the battery compartment cover at the bottom of the game unit. (Remove the screw holding the battery door onto the bottom of the game unit and remove the door.)

Insert 4 Alkaline “AA” batteries, LR6 or equivalent making sure to align “+” and “—” as shown.

TO ENSURE PROPER FUNCTION :

DO NOT MIX OLD AND NEW BATTERIES.

DO NOT MIX ALKALINE, STANDARD (CARBON ZINC) OR RECHARGEABLE BATTERIES.

BATTERY INSTALLATION SHOULD BE DONE BY AN ADULT.

NON-RECHARGEABLE BATTERIES ARE NOT TO BE RECHARGED.

RECHARGEABLE BATTERIES ARE TO BE REMOVED FROM THE TOY BEFORE BEING CHARGED (IF REMOVABLE).

RECHARGEABLE BATTERIES ARE ONLY TO BE CHARGED UNDER ADULT SUPERVISION (IF REMOVABLE).

ONLY BATTERIES OF THE SAME OR EQUIVALENT TYPE AS RECOMMENDED ARE TO BE USED.

BATTERIES ARE TO BE INSERTED WITH THE CORRECT POLARITY.

EXHAUSTED BATTERIES ARE TO BE REMOVED FROM THE TOY.

THE SUPPLY TERMINALS ARE NOT TO BE SHORT-CIRCUITED.

RESET BUTTON:

After battery insertion, the RESET switch may be pushed only if the game doesn’t work properly.

7. CAUTION/DEFECT OR DAMAGE

High temperature will

 

Do not use a pencil or

destroy the unit.

RESET

pin to press the RESET

Do not leave unit in

switch. Use a ball-point

 

direct sunlight.

 

pen.

Do not press the liquid

 

Clean only with a piece

crystal display and avoid

 

of soft dry cloth.

heavy shock or the

 

 

display may fail.

 

 

Replace battery at the first sign of erratic operation.

If a part of your ELECTRONIC NABOO DEFENSE GAME is damaged or something has been left out, DO NOT RETURN THE GAME TO THE STORE. The store doesn’t have replacement parts. Instead, write to us at:

Tiger Electronics, Ltd. Repair Center 980 Woodlands Parkway,

Vernon Hills, Illinois 60061, U.S.A.

Please include a note with your return explaining the problem along with a sales slip, date, place of purchase and price paid. We will do our best to expedite your return promptly.

8. 90-DAY LIMITED WARRANTY

Tiger Electronics, Ltd. (Tiger) warrants to the original consumer purchaser of this product that the product will be free from defects in materials or workmanship for 90 days from the date of original purchase. This warranty does not cover damages resulting from accident, negligence, improper service or use or other causes not arising out of defects in materials or workmanship.

During this 90-day warranty period, the product will either be repaired or replaced (at Tiger’s option) without charge to the purchaser, when returned with proof of the date of purchase to either the dealer or to Tiger.

Product returned to Tiger without proof of the date of purchase or after the 90-day warranty period has expired, but prior to one year from the original date of purchase, will be repaired or replaced (at Tiger’s option) for a service fee of U.S.$19.00.

Payments must be by check or money order payable to Tiger Electronics, Ltd.

The foregoing states the purchaser’s sole and exclusive remedy for any breach of warranty with respect to the product.

All product returned must be shipped prepaid and insured for loss or damage to:

Tiger Electronics, Ltd. Repair Dept.

980 Woodlands Parkway,

Vernon Hills, Illinois 60061, U.S.A.

The product should be carefully packed in the original box or other packing materials sufficient to avoid damage during shipment. Include a complete written description of the defect, a check if product is beyond the 90-day warranty period, and your printed name, address and telephone number.

THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY WAY. ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL TIGER BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS TIGER PRODUCT.

Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages, so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific rights, and you may also have other rights which vary from state to state.

For more information about Tiger Electronics, our products and special promotions, please visit our Web Site at: www.tigertoys.com

© Lucasfilm Ltd. & TM. All rights reserved. Used under authorization.

®, TM, & © 1999 Tiger Electronics, Ltd. All rights reserved. 980 Woodlands Parkway, Vernon Hills, Illinois 60061, U.S.A.

®, TM, & © 1999 Tiger Electronics UK Ltd. All rights reserved.

 

Belvedere House, Victoria Avenue,

 

Harrogate, North Yorkshire HG1 1EL, England.

PRINTED IN CHINA

www.tigertoys.com

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Tiger 88-504 manual Inserting the Batteries, DAY Limited Warranty