Level Diagram
DA
Max.DSP Noise Floor
AD
Max.Output
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
Digital
Bit
34
35
36
0
-10
-20
-30
-40
-50
-60
-70
-80
-90
-100
-110
-120
-130
-140
-150
-160
-170
-190
-200
-210
GAIN
dBu
Analog
dBFS
-180
[0dBu = 0.775Vrms]
[0dBFS= Full Scale]
+20
+10
0
-10
-20
-30
-40
-50
-60
-70
-80
-90
-100
-110
-120
-130
-140
-150
-160
+24
+4
-170
-180
-190
DigitalAnalog Digital Analog
dBu
Analog
+20
+10
0
-10
-20
-30
-40
-50
-60
-70
-80
-90
-100
-110
-120
-130
-140
-150
-160
+24
+4
-170
-180
-190
NominalOutput
[+24dBu]
[+4dBu]
+30 +30
OMNIOUT 1-16{8}
[Defaultsetting]
NominalOutput
(75mW@8Ω)
(150mW@8Ω)
MaxOutput
PHONES
INPUT1-32{16} (GAIN MIN.)
INPUT1-32{16} (GAIN MAX.)
NominalInput [-62dBu]
Max.Input [-42dBu]
NominalInput [+10dBu]
Max.Input [+30dBu]
DELAY
OUTPUT
PATCH
ATT.
EQ
(x4) DYN
φ
INSERT
MASTER
LEVEL
/BAL
MASTER
ON
ATT.
LEVEL
/ON PAN
BUS
Adder
DELAY DCA
EQ
(x4)
Φ
DYN
1
DYN
2INSERT
INSERT
DigitalClipping Level
CASCADEOUT
CASCADEIN