Diamond Multimedia 9800 Series specifications Using a Monitor vs. Using the TV Display

Page 36

32

Using a Monitor vs. Using the TV Display

Using your TV for your PC’s display is ideal for playing games, giving presentations, watching movies, and browsing the Internet. However, the display on your monitor may change or looked squashed. This occurs because the display adjusts to fit the dimensions of your TV. To correct the monitor’s display, use the monitor’s control buttons to adjust its display size and position.

Some single frequency monitors may not work with TV display enabled. If you experience problems when TV display is enabled, disable TV display to restore your monitor’s display.

Adjusting Monitor Display

The size of the display on your monitor may be smaller and not perfectly centered when you have TV display enabled. These effects are caused by the changes required to provide a proper display on the TV.

Use the controls available on the Adjustments tab on the Monitor Properties page (accessible by clicking on the Monitor button on the ATI Displays tab) to adjust the display on your monitor only. Click on the TV button to adjust the TV display only.

Viewing Text on a TV

A TV is designed primarily to show moving, rather than static, images. The large dot pitch of a TV (which is fine for moving video) will yield poor quality static images such as text.

The small text sizes commonly used for PC desktops can appear blurred or unclear on a TV. You can compensate for this by using larger fonts.

Image 36
Contents Radeon 9800 Series Disclaimer Table of Contents View your PC’s display on a TV Connecting to a TV or a VCR Introduction Features At a Glance Cinematic RenderingATI’s Catalyst Software Suite Multiple Displays and 3D Gaming ExperienceDirect 3D and OpenGL HydraVision Connecting Your Monitors Multiple DisplaysDisplay Configurations Display Connectors Used Comments ConfigurationCatalyst Software Suite ATI Displays TabEnabling Extended Desktop Mode Enabling/Disabling Secondary DisplaysDynamic Display Reassignment Extended Desktop Mode on Virtually Repositioning Your DisplaysRatiometric Expansion ATI Color Tab These controls allow you to increase or decrease ATI Options Tab Unchecking this allows you to disable the ATI ATI Overlay Tab Video OverlayClone Mode Settings OnlySecondary display is exactly the same manner Main and Custom Settings Direct 3D Control PanelThis allows you to select the kind of application Selecting Application Preference allows Direct 3D Compatibility Settings OpenGL Control Panel Increases, and the quality of the final image Improves image quality, and move the slider to OpenGL Compatibility Settings Set AGP Settings Fast WriteRetest All Using TV Out View your PC’s display on a TVConnecting to a TV or a VCR Starting Windows with TV Display Enabled To Enable/Disable The TV Display Using and Adjusting TV OutHow TV Display Cannot Be Used Using a Monitor vs. Using the TV Display Adjusting Monitor DisplayTo Use Larger Display Fonts Reducing Edge Distortion To Increase the Horizontal SizeChanging Display Configurations Using Games and ApplicationsNSTC/PAL Support for Radeon 9800 Series

9800 Series specifications

The Diamond Multimedia 9800 Series graphics cards, particularly known for their high performance during the early 2000s, represent a significant evolution in graphics technology at the time. Targeted primarily at gaming enthusiasts and professional users, the series was pivotal for supporting advanced graphical applications, including 3D gaming and high-quality rendering.

One of the main features of the Diamond Multimedia 9800 Series is its use of the ATI Radeon 9800 GPU, which was renowned for delivering exceptional performance. With a core clock speed of 325 MHz and memory speeds reaching up to 600 MHz, it enabled stunning visuals and fluid gameplay even in the most demanding environments. The series supported DirectX 9.0, which allowed developers to create richly detailed gaming worlds and immersive graphics effects.

Another significant characteristic of the 9800 Series was its use of 256MB or 512MB of GDDR2 memory, which provided a generous bandwidth for handling complex textures and large data sets. This high memory capacity was instrumental in delivering high-resolution textures and more intricate details in games, ultimately enhancing the gaming experience. The architecture included 8 pixel shaders and 6 vertex shaders, enabling highly realistic lighting, shading, and processing of 3D environments.

The Diamond Multimedia 9800 Series also featured support for Adaptive Anti-Aliasing (AA) and Anisotropic Filtering (AF), two technologies that greatly improved visual quality. By smoothing jagged edges and enhancing texture quality over distances, these features contributed to a more immersive graphical experience.

Additionally, the card supported dual display outputs, allowing users to connect multiple monitors. This was particularly beneficial for advanced users who needed additional screen real estate for productivity or multitasking. Furthermore, the integration of video processing capabilities enabled users to enjoy high-definition multimedia playback and video editing with relative ease.

Thermal management was another highlight of the Diamond Multimedia 9800 Series, often featuring large heatsinks and fans to maintain optimal temperatures during intense gaming sessions. This emphasis on cooling played a crucial role in enhancing performance and longevity of the cards.

Overall, the Diamond Multimedia 9800 Series was a remarkable graphics solution that combined power, advanced features, and innovative technologies, solidifying its place in the annals of gaming history. It set benchmarks for future generations of graphics cards, influencing the direction of visual computing for years to come.