Diamond Multimedia 9800 Series specifications Improves image quality, and move the slider to

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This will allow you to choose the texture quality of

 

the mipmaps the application will use. Mipmaps are

 

a collection of different sized textures of the same

 

image. As the user moves closer to a 3D object

Mipmap Detail

the image quality should increase, requiring a

higher quality texture of the same image. The

Level slider

base mipmap is the highest quality texture, and all

 

 

subsequent mipmaps are smaller sized textures of

 

the same image. Moving the slider to the right

 

improves image quality, and move the slider to the

 

left degrades image quality.

 

Wait for vertical sync will lower the frame rate of

 

full screen games but reduce the image tearing

 

that can occur with the higher frame rate.

 

Selecting Application Preference allows the

Wait for

application to decide whether or not it should

display its frames at the refresh rate of the

Vertical Sync

monitor. Selecting Always Off allows the

 

 

application to run at its highest possible frame

 

rate, regardless of the monitor’s refresh rate which

 

is typically less than the frame rate at which the

 

application will run.

 

Truform uses High Order Surface geometry to

 

generate more detailed and realistic terrain and

TRUFORM

character models for applications that support this

technology. Select Application Preference to

 

 

enable Truform. Select Always Off to disable

 

Truform.

Compatibility

This button allows you to access advanced

Settings

settings that can solve compatibility issues for a

button

few specific OpenGL applications.

Defaults

This button allows you to reset the OpenGL

settings to default values.

 

 

 

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Contents Radeon 9800 Series Disclaimer Table of Contents View your PC’s display on a TV Connecting to a TV or a VCR Introduction Features At a Glance Cinematic RenderingMultiple Displays and 3D Gaming Experience ATI’s Catalyst Software SuiteDirect 3D and OpenGL HydraVision Connecting Your Monitors Multiple DisplaysDisplay Configurations Display Connectors Used Comments ConfigurationCatalyst Software Suite ATI Displays TabEnabling/Disabling Secondary Displays Enabling Extended Desktop ModeDynamic Display Reassignment Extended Desktop Mode on Virtually Repositioning Your DisplaysRatiometric Expansion ATI Color Tab These controls allow you to increase or decrease ATI Options Tab Unchecking this allows you to disable the ATI ATI Overlay Tab Video OverlayClone Mode Settings OnlySecondary display is exactly the same manner Main and Custom Settings Direct 3D Control PanelThis allows you to select the kind of application Selecting Application Preference allows Direct 3D Compatibility Settings OpenGL Control Panel Increases, and the quality of the final image Improves image quality, and move the slider to OpenGL Compatibility Settings Set AGP Settings Fast WriteRetest All Using TV Out View your PC’s display on a TVConnecting to a TV or a VCR Starting Windows with TV Display Enabled Using and Adjusting TV Out To Enable/Disable The TV DisplayHow TV Display Cannot Be Used Using a Monitor vs. Using the TV Display Adjusting Monitor DisplayTo Use Larger Display Fonts Reducing Edge Distortion To Increase the Horizontal SizeChanging Display Configurations Using Games and ApplicationsNSTC/PAL Support for Radeon 9800 Series

9800 Series specifications

The Diamond Multimedia 9800 Series graphics cards, particularly known for their high performance during the early 2000s, represent a significant evolution in graphics technology at the time. Targeted primarily at gaming enthusiasts and professional users, the series was pivotal for supporting advanced graphical applications, including 3D gaming and high-quality rendering.

One of the main features of the Diamond Multimedia 9800 Series is its use of the ATI Radeon 9800 GPU, which was renowned for delivering exceptional performance. With a core clock speed of 325 MHz and memory speeds reaching up to 600 MHz, it enabled stunning visuals and fluid gameplay even in the most demanding environments. The series supported DirectX 9.0, which allowed developers to create richly detailed gaming worlds and immersive graphics effects.

Another significant characteristic of the 9800 Series was its use of 256MB or 512MB of GDDR2 memory, which provided a generous bandwidth for handling complex textures and large data sets. This high memory capacity was instrumental in delivering high-resolution textures and more intricate details in games, ultimately enhancing the gaming experience. The architecture included 8 pixel shaders and 6 vertex shaders, enabling highly realistic lighting, shading, and processing of 3D environments.

The Diamond Multimedia 9800 Series also featured support for Adaptive Anti-Aliasing (AA) and Anisotropic Filtering (AF), two technologies that greatly improved visual quality. By smoothing jagged edges and enhancing texture quality over distances, these features contributed to a more immersive graphical experience.

Additionally, the card supported dual display outputs, allowing users to connect multiple monitors. This was particularly beneficial for advanced users who needed additional screen real estate for productivity or multitasking. Furthermore, the integration of video processing capabilities enabled users to enjoy high-definition multimedia playback and video editing with relative ease.

Thermal management was another highlight of the Diamond Multimedia 9800 Series, often featuring large heatsinks and fans to maintain optimal temperatures during intense gaming sessions. This emphasis on cooling played a crucial role in enhancing performance and longevity of the cards.

Overall, the Diamond Multimedia 9800 Series was a remarkable graphics solution that combined power, advanced features, and innovative technologies, solidifying its place in the annals of gaming history. It set benchmarks for future generations of graphics cards, influencing the direction of visual computing for years to come.