Instant Wireless® Series
Chapter 3: Planning Your Wireless Network
Note: The Game Adapter can be used right out of the box if you are only using it to play
But if you are connecting it to a wireless network, or using it to play over the Internet, you must configure it with your wireless network. Refer to “Chapter 5: Setting up the
Network Topology
A wireless local area network (WLAN) is exactly like a regular local area net- work (LAN), except that each computer in the WLAN uses a wireless device to connect to the network. Computers in a WLAN share the same frequency chan- nel and SSID, which is an identification name for wireless devices.
Ad-Hoc versus Infrastructure Mode
Unlike wired networks, wireless networks have two different modes in which they may be set up: infrastructure and
If the computers on the wireless network need to be accessible by a wired net- work or need to share a peripheral, such as a printer, with the wired network computers, the wireless network should be set up in Infrastructure mode. The basis of Infrastructure mode centers around an access point, which serves as the main point of communications in a wireless network (see Figure
If the wireless network is relatively small and needs to share resources only with the other computers on the wireless network, then the
Figure
and receivers to communicate directly with each other, eliminating the need for an access point. The drawback of this mode is that in
Figure 3-2 shows a wireless bridging scenario using two Wireless-G Game Adapters. Each wireless network is connected to a Wireless-G Game Adapter through a switch. A separate computer is equipped with a wireless PC card and can communicate with both wireless networks as long as it has the same SSID and channel as both wireless networks.
Figure
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