Dear Parent/Guardian,
Chapter 1
About the Superman™ Junior Laptop
Features
8 Learning Activities:
The Superman™ Junior Laptop is supplied with the following parts.
Please contact your retailer should any parts be missing.
1 - Unit
2 - Manual
Thank you for choosing the Superman™ Junior Laptop.
Designed with fun in mind, the Superman™ Junior Laptop is packed with stimulating learning games and activities that will make an invaluable contribution to
your child's development.
The activities aim to further your child's skills in language, numbers, music, memory and
logical reasoning. The Superman™ Junior Laptop provides a
dependable and realistic introduction to computers and encourages creativity and independent learning.
Learning with Superman™ is so much fun!
•Letters, vocabulary, shapes, colors, numbers, counting, memory, logic
and music
Multimedia
•Digital sound and animation
Display
•LCD screen
•Automatic
Interface
•Individual A - Z keyboard
•Number and shape keys
2 | Manual | 1 |
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LCD Screen
Game Icons
Number and shape keys
Melody Button
Unit
Lock
Button
Carrying
Handle
Speaker
Alphabet keyboard
Product does not have INTERNET or data storage capabilities
Unit
Carrying Handle
Battery Cover
Battery Requirement
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SUPERMAN and all related characters and elements are
trademarks of and © DC Comics. | (s06) |
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Chapter 2
Getting Started | The | Superman™ Junior Laptop |
operates on 2 "AA" size batteries.
Battery Installation
1.Make sure the unit is turned off.
2.Open the battery cover at the back of the unit.
3.Insert 2 "AA" batteries.
(Note the correct polarity: +, - ).
4.Replace the cover.
(The unit is automatically turned on as soon as the batteries are installed.)
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Audio
•The voice of Superman™
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Caution
•Different types of batteries or new and used batteries are not to be mixed.
•Only batteries of the same or equivalent type as recommended are to be used.
•Remove all batteries when replacing.
•Remove batteries from the unit if the unit is not going to be used for long periods.
•Do not dispose of batteries in fire.
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•Rechargeable batteries are to be removed from the toy before being charged.
•Rechargeable batteries are only to be charged
under adult supervision.
•Exhausted batteries are to be removed from the toy.
•The supply terminals are not to be
Cleaning and Maintenance
The unit should be regularly examined for damage
to the enclosure and other parts. In the event of such damage, the unit must not be used until the damage has been repaired. Always disconnect the power
supply before cleaning.
Wipe the unit with a dry cloth.
•Do not get the unit wet.
•Do not dismantle the unit.
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Answer Button |
| On/Off Button |
| Logo Button | |
| Repeat Button | |
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Auto-off
If there | is no input on the unit for five minutes, the | ||
unit says | see you next time and automatically turns | ||
itself off to conserve power. To start playing again, | |||
just press the |
| button to turn the unit back on. | |
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Starting | the Superman™ | Junior Laptop | |
Open the | unit by pushing in the lock button (located | ||
on the front of the unit). | |||
Turn on the Superman™ Junior Laptop using the | |||
button located on the bottom right of the keyboard. | |||
At the end of a session, remember to turn off the | |||
power by | pressing the same button. |
Press the On/Off button
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