Franklin XGT-2043 manual Key Guide

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Key Guide

 

Function Keys

CLEAR

Clears all entries and scores.

MENU

Shows the main menus.

NEW

(red) Clears the current game

 

and goes to the next game.

SCORE

(green) Shows your current score.

FACT

(yellow) Shows a Fun Fact,

 

when available.

ANSWER

(blue) Shows the answers for a

 

category after a round is

 

completed.

CARD

Exits the selected book.

 

ON/OFF

Turns BOOKMAN on or off.

Understanding the Color Keys

The color keys (red, green, yellow, and blue) perform the functions listed above only for the BOOKMAN book card described in this User’s Guide.

Other books have their own color key functions, which are labelled on their book cards and listed in their User’s Guides. For more information, read “Using the Color Keys.”

 

Other Keys

BACK

Backs up to the previous

 

screen or erases numbers.

ENTER

Selects a menu item or matches

 

a game clue.

HELP

Shows help messages.

SPACE

Matches a game clue.

?Shows the category and field of knowledge for a round.

Direction Keys

Changes the top clues, moves in indicated direction or selects a game number.

Changes the bottom clues or moves in indicated direction.

UP DN

Pages up or down.

CAP Goes to the bottom of a page.

CAP Goes to the top of a page.

Number Keys

0 – 9 Type a game number to be played. (Usually found on the top row of letter keys.)

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Contents CrossWire Limited USE License License AgreementContents Key Guide Getting Started This section you will learn how toInstalling a Book Card Selecting a Book Turn your Bookman on Press CardUsing the Color Keys Viewing a Demonstration Help is Always at HandChanging the Settings Reading the Instructions Press Menu Use or to highlight the Setup menuPress Enter Use the arrow keys to high- light a setting Press Enter to select the settingPlaying CrossWire Selecting a Skill Level Selecting a Game Press or to highlight the desired level, if necessaryPress Enter to select the level Use or to select a game numberUse or to highlight a category Selecting a CategorySave Your Best for Last Press Space or Enter when you think you have a match Playing a CategoryPlaying a Category Do one of the following To...PressCrossWire Tips Between Categories HighWire Round HighWire Round Scoring in the HighWire Round Winning a Prize Winning a Prize Press Enter to return toAppendices Resetting Your Bookman Book Card Care Troubleshooting BookmanLimited Warranty U.S. only Your Notes Copyrights and Patents Model XGT-2043CrossWire tips IndexIndex HighWire Round Play Game Number screen 8 PlayingFRB-28047-00 Rev a