Hasbro 71985 manual END of Game Debriefing and Scoring

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TAGGER units have ended their game (their primary TAGGER will display “UNDL” and their secondary TAGGER will display “WAIT”), that player must then leave the area of the Host temporarily so that the un-DUALing process can occur without interference, as described above. Once that has happened, the primary TAGGER will display “FIND HOST” and the Dual TAGGER will scroll www.lazertag.com and then go to sleep. The player now brings the primary TAGGER back to the TAG MASTER TAGGER and is debriefed in the normal manner.

END OF GAME DEBRIEFING AND SCORING

The game ends and the debriefing process begins when the game timer runs out. If you are tagged out before the game ends, your TAGGER will continuously display “WAIT FOR GAME OVER” alternating with the time left until the game ends.

When the game ends, your TAGGER will display “GAME OVER” and then constantly prompt you to “FIND HOST.” You now have 2 minutes to return your TAGGER to the TAG MASTER in order to be debriefed. You must then remain within 10 feet of the TAG MASTER until the Debriefing process is complete in order to receive your ranking. Because of the 2-minute time limit for returning to the TAG MASTER, all players should reach an agreement before the game starts about where they will meet

for the debriefing, so that there is no confusion. If you cannot make it back to the TAG MASTER TAGGER within the 2 minute time, press the TRIGGER on your TAGGER approximately every 30 seconds as you return so that your TAGGER will not give up and declare a debrief failure.

During the debriefing process, the TAG MASTER’s screen will prompt the TAG MASTER to find each of the other players in turn by displaying “?” with the ID of the desired player while waiting approximately 3 seconds to contact that unit. If the Player’s TAGGER is present, the TAG MASTER will automatically download all of the score information and will use it to calculate how he/she and their team did in the game. If a player is slow in getting to the debriefing, the TAG MASTER can temporarily skip over him/her by pressing OK to move on to the next Player’s TAGGER to be debriefed. This also restarts the 2-minute timer, allowing more time for distant players to return and be debriefed. The TAG MASTER will eventually come back to the skipped TAGGER automatically and debrief it. If a player has quit the game, reset their TAGGER or put their TAGGER to sleep (so that their data cannot be gathered), the TAG MASTER can press CANCEL to drop that player from the game. This should only be done as a last resort, because all tags which that player landed on the other players will count against the other players, but

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Contents IRT-2X Tagger Table of Contents Aim and get tagging Quick Start GuideTagger Right Side View Helpful HintsTo Insert Batteries Important Battery InformationTagger Rear View Tagger Right SideINC CancelINDOOR/OUTDOOR Switch ButtonsRule 2 No covering the Receiver Dome LCD Screen Visual Confirmation SymbolsLazer TAG Code of Conduct Rule 1 Lazer TAG is a non-contact sportCommon to all Lazer TAG games are Lazer TAG Game FeaturesRule 4 Lazer TAG is a Game Rule 5 Lazer Tag is a Team SportLT Player ID of last player to tag you Accumulated Zone Time Game Programmable GamesUse the INC. and DEC. buttons to scroll to Host and press OK To Host a Game of Lazer TAGPress INC or DEC to increase or decrease the value by Press the Trigger to wake up your Tagger To Join a Game of Lazer TAGIndividual games Process To USE Dual IRT-2X Tagger Units in a Game of Lazer TAGPress the Trigger on the primary Tagger Each game Ending the Game in Dual Tagger ModeEND of Game Debriefing and Scoring Classic Lazer TAG Ltag Ending Games EarlyGame features are Preset game features areCustom Lazer TAG Cust Hunt the TAG Master Tagm Respawn Resp Respawn GamesTeam Respawn 2TRS Team Respawn 3TRS Zone GamesOWN the Zone Ownz Teams OWN the Zone 2TOZ Teams OWN the Zone 3TOZ Build the Ultimate Lazer TAG System FCC Statement Troubleshooting

71985 specifications

Hasbro 71985, commonly known as one of the innovative products in the toy industry, showcases the company’s commitment to combining entertainment with technology. This item stands out due to its interactive features which elevate the play experience for children and collectors alike.

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Overall, Hasbro 71985 is an exemplary product that encapsulates the brand's vision of delivering both entertainment and educational value. With its interactive features, sturdy design, and engaging technology, the toy is set to create memorable experiences for children and become a cherished part of their playtime adventures.