SoundCraft MFX manual Reverbs

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REVERBS

Reverberation (or “reverb” for short) is the complex effect created by the way we perceive sound in an enclosed space. When sound waves encounter an object or boundary, they don’t just stop. Some of the sound is absorbed by the object, but most of the sound is reflected or is diffused. In an enclosed space, reverb is dependent on many features of that space, including the size, shape and the type of materials that line the walls. Even with closed eyes, a listener can easily tell the difference between a closet, a locker room and a large auditorium. Reverb is a natural component of the acoustic experience, and most people feel that something is missing without it.

Hall Reverb

A Hall is designed to emulate the acoustics of a concert hall – a space large enough to contain an orchestra and an audience. Because of the size and characteristics, Halls are the most natural-sounding reverbs, designed to remain “behind” the direct sound – adding ambience and space, but leaving the source un- changed. This effect has a relatively low initial echo density which builds up gradually over time. Vocal Hall and Drum Hall reverbs are specifically tailored for those uses. Vocal Hall has as lower overall diffusion which works well with program material that has softer initial transients like a voice. Drum Hall has a higher diffusion setting which is necessary to smooth out faster transient signals found in drums and percussion instruments. In addition to general instrumental and vocal applications, the Hall program is a good choice for giving separately recorded tracks the sense of belonging to the same performance.

Plate Reverb

A Plate reverb is a large, thin sheet of metal suspended upright under tension on springs. Transducers attached to the plate transmit a signal that makes the plate vibrate, causing sounds to appear to be occurring in a large, open space. The Plates in the FX processor model the sound of metal plates with high initial diffusion and a relatively bright, colored sound. Plate reverbs are designed to be heard as part of the music, mellowing and thickening the initial sound. Plate reverbs are often used to enhance popular music, particularly percussion.

Room Reverb

Room produces an excellent simulation of a very small room which is useful for dialog and voiceover appli- cations. Room is also practical when used judiciously for fattening up high energy signals like electric guitar amp recordings. Historically, recording studio chambers were oddly shaped rooms with a loudspeaker and set of microphones to collect ambience in various parts of the room.

Chamber Reverb

Chamber programs produce even, relatively dimensionless reverberation with little color change as sound decays. The initial diffusion is similar to the Hall programs. However, the sense of size and space is much less obvious. This characteristic, coupled with the low color of the decay tail, makes these programs useful on a wide range of material - especially the spoken voice, to which Chamber programs add a noticeable increase in loudness with low color.

Gated Reverb

Gated reverb is created by feeding a reverb, such as a metal plate, through a gate device. Decay Time is set to instant, while Hold Time varies duration and sound. The Gated reverb provides a fairly constant sound with no decay until the reverb is cut off abruptly. This program works well on percussion — particularly on snare and toms; be sure to experiment with other sound sources as well.

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Contents User Guide Potters BAR Contents Important Safety Instructions Neutral Blue US White Live Hot Brown US Black Safety Symbol Guide Advice for Those WHO Push the Boundaries Introduction60-SECOND Guide MIC Input XLRSUB-GROUP Routing Line Input Wiring UPMic Input Insert PointMix Outputs HeadphonesStereo Inputs Stereo 1/2 Aux and FX Bus OutputsPolarity Phase Grounding and ShieldingOUT-OF-WARRANTY Products Problem SolvingProducts Under Warranty Block Diagram Mono Input Channels High-pass FilterLF EQ HF EQMID EQ PAN Signal Present SP LEDFX Send MuteStereo Input Channels Channel Peak LED FaderPFL 12 MIX/SUBMaster Section Headphones Level Power IndicatorPhantom Power TrackMIX Fader Headphones SocketMeters & AFL/PFL Active LED SUB FadersAUX Masters 24 PRE/POST SwitchesFootswitch FX MasterSet Audio Levels FX OperationSelect and Load a Program FX Processor Controls Reverbs Reverb Controls Delays Delay ControlsModulated Effects Tremelo/Pan PhaserFlanger RotaryFactory Reset VibratoEffects Data Initial Setup Using Your MFX ConsoleMicrophone Placement Page MARK-UP Sheets Fitting Optional RACK-MOUNT Brackets MFX12/2 & MFX8/2 Rack-mount kit part numbers are for MFX12/2 = RW5753Dimensions Applications Application 1 Live Sound ReinforcementApplication 2 Multispeaker Applications Application 3 Places of Worship Application 4 Recording Typical Connecting Leads Page MFX Typical Specifications Warranty Glossary AFLPre-fade